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Letters appear and disappear in InputField when typing in Korean letters...
Reproduction steps: 1. Open the attached “Letters” project 2. Open "Assets/Scenes/SampleScene.unity" scene3. Enter Play Mode4. Chang... Read more
UnityEvent removes 'set_' from method name when selecting methods in the...
How to reproduce:1. Open the attached '1281399.zip' project2. Open the 'SampleScene' Scene3. In the Hierarchy window select 'Canvas'... Read more
Incorrect mouse cursor in source selection pop up menu.
When selecting a video clip or image from a component the mouse cursor is double arrow (Scroll Icon). I would expected this to be a ... Read more
UI Image Color property is ignored when already assigned Source Image pr...
How to reproduce:1. Open the attached "BugReport.zip" Unity project2. Press "Play" and observe the three "Icon" GameObjects Expected... Read more
Assets are referenced by ManagedStaticReferenced when Scene is unloaded ...
How to reproduce:1. Open the attached 'UiMaskBug.zip' project2. Open 'Empty Scene' Scene3. Enter Play Mode4. Press 'Load' button in ... Read more
[UI] Repeat delay on the Standalone Input Module doesn't work under a sp...
To reproduce: 1. Open the attached project (delayBug.zip)2. Enter Play mode3. Press and hold Down arrow and see that the delay is wo... Read more
UI sprites and text becomes broken in built scene when QualitySettings.m...
To reproduce:1. Open project2. Open 'PreferencesScreen' scene3. Build and run Standalone4. In built scene, click 'Show preferences s... Read more
Crash on FindActiveTransformWithPathImpl when entering Play mode on a sc...
How to reproduce:1. Open the attached "1062202_repro.zip" project2. Open the "inductionAR" scene3. Enter the Play mode Expected resu... Read more
"Navigation.wraparound" does not modify the value of the Wrap Around pro...
Reproduction steps:1. Open the attached project “WrapAroundBug”2. Open "Assets/Scenes/SampleScene.unity" 3. Under GameObject “Canvas... Read more
Public Variables from Custom public class is not visible in the Inspecto...
Steps to reproduce:1. Open the attached project "Case_1277326"2. Open "SampleScene"3. In the Hierarchy window Expand select Canvas-&... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS