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UI Image Color property is ignored when already assigned Source Image pr...
How to reproduce: 1. Open the attached "BugReport.zip" Unity project 2. Press "Play" and observe the three "Icon" GameObjects Expec... Read more
Inconsistent text between Editor and Standalone Build
How to reproduce: 1. Open "TryingToReproduce1013730" Unity project 2. Open the created scene 3. Hit play. Notice that the text is v... Read more
TextMeshPro UGUI is not masked when objects are rendered behind it
To reproduce: 1. Open my attached project 2. Observe the scene (check picture attached) Expected: TextMeshPro UI text is being mas... Read more
[UI] Prefab position is not saved when it is applied
Steps to reproduce: 1. Open user attached project 2. Find the StrikeView prefab in the project, drag it on the canvas 3. Notice that... Read more
Sliced sprite is stretched when adding it to the scene
To reproduce: 1. Open my attached project 2. Witness two sets of sprites - both have one sliced and one simple sprite 3. Optional: t... Read more
Editor crashes on UI::AddRenderersToCanvas after undoing revert action t...
Steps to reproduce: 1. Open attached “repro.zip” Unity project 2. Open scene “Test” 3. Expand Menu -> Canvas -> Panel In Hierarchy 4... Read more
Silent crash on entering and exiting Play mode in a scene containing Tex...
Steps to reproduce: 1. Open the attached project 2. Open Scene "InputApiTestScene" 3. Enter Play mode 4. If it didn't crash after st... Read more
UI Button OnClick event triggers twice when the mouse button is clicked ...
Reproduction steps: 1. Open the user's project 2. Play the "Revolution Management" scene 3. Press anywhere in the Game view 4. Selec... Read more
UI Button alpha value is maximum (255) at any value except 0
Steps to reproduce: 1. Create new project 2. Add a UI Button 3. Adjust it's 'Normal Color' alpha value -- Notice the button alpha do... Read more
Button does not retain highlight state upon mouse entering raycast-enabl...
Reproduction steps: 1. Open the attached project 2. Select the "Image" GameObject in the Hierarchy window (SampleScene > Canvas > Bu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- NullReferenceException when setting 'isTextObjectScaleStatic' to false on a disabled TextMeshPro GameObject
- Shader Stripping Custom Options disappear when exiting Play mode without reloading Domain
- Decals do not get projected when 'Rendering Layer Mask' on a GameObject is 23rd Layer or above due to encoding/decoding issues
- Deriving from SearchContextAttribute doesn't always work
- Scripting API documentation is missing for macOS editor extensions