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2
votes
Fixed

Dynamic text is rendered in the background when it is inside the <font> tag

uGUI

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May 06, 2024

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Version/s: 2021.3.38f1, 2022.3.28f1, 6000.0.1f1

How to reproduce:1. Open the “TextMeshPro - Debug.zip“ project2. Navigate to File → Build and Run3. Observe the green text Expected ... Read more

0
votes
Won't Fix

OnPointerExit and OnPointerEnter is mistakenly called when an overlappin...

uGUI

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May 06, 2024

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Version/s: 2021.3.38f1, 2022.3.28f1, 6000.0.1f1

Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene” Scene3. Enter Play Mode4. In the G... Read more

0
votes
Fixed

"SendMessage cannot be called during Awake, CheckConsistency, or OnValid...

uGUI

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May 08, 2024

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Version/s: 2022.3.24f1, 6000.0.0b14

Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene” Scene3. Enter Play Mode4. Observe ... Read more

0
votes
By Design

OnBeginDrag is not called when the OnEndDrag was called in the same frame

uGUI

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May 13, 2024

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Version/s: 2021.3.38f1, 2022.3.29f1, 6000.0.2f1

How to reproduce:1. Open the user-attached project “EndDragMissingIssue”2. Open the “test” scene3. Enter the Play Mode4. Drag the wh... Read more

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