Search Issue Tracker
[Themes] About Unity Credit text for The Mono Project is clipped
About Unity Credit text for The Mono Project is clipped with Verdana font. The window displays, "Scripting powered by The Mono Proje... Read more
Overriding icons won't work when overriding icons that have a space symb...
How to reproduce: 1. Open the user's attached "retheming" project 2. Open the Assets folder in the Project Window 3. Observe the Pro... Read more
Object Selector windows size slider disappears when only items with defa...
How to reproduce: 1. Open the attached "1309396_Repro" project 2. Open the Scene "SampleScene" 3. In the Hierarchy select the "GameO... Read more
Editor freezes for a moment when moved from one screen to another with d...
How to reproduce: 1. With a two-screen setup change one of the screen's resolution scale so they would be different (right-click on ... Read more
[Layout] Built-in Layout options are not available in the 'Layout' dropd...
Built-in Layout options appear missing in the 'Layout' dropdown which is as follows 1] 2 by 3 2] 4 Split 3] Wide 4] Tall Refer attac... Read more
Scene icon in the Project window changes its theme to the opposite of th...
How to reproduce: 1. Create a new project 2. In the Project window open the Assets/Scenes folder 3. Open the General Preferences (Ed... Read more
Toolbar's buttons colors aren't updated when Playmode tint color is chan...
Reproduction steps: 1. Open a new Unity project 2. Change the "Playmode tint" colour: Editor > Preferences > Colours > "Playmode Tin... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [URP][Lighting] The skybox doesn't render after changing the settings of the Material when using the URP Render Pipeline
- Crash on ShaderLab::ShaderState::ApplyShaderState when entering Play Mode and calling ShaderWarmup.WarmupShaderFromCollection with a shader that has dynamic_branch
- Crash on operator delete[] when a serializable structure in the System namespace is serialized by a MonoBehaviour
- [macOS] forward and backward mouse buttons are recognized as middle mouse button
- NavMeshModifier.OnEnable/OnDisable gets progressively slower when called repeatedly