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1
votes
By Design

Graphics.CopyTexture doesn't work correctly when using Texture Streaming

Texture

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Jul 07, 2023

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Version/s: 2021.3.28f1, 2022.3.4f1, 2023.1.3f1, 2023.2.0a23

How to reproduce:1. Open the user-attached project “TextureStream”2. Click Build And Run3. In the Player, click "Load Tex0", "Apply ... Read more

1
votes
By Design

Texture2D.PackTextures produces uncompressed Textures

Texture

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Jul 17, 2023

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Version/s: 2021.3.28f1, 2022.3.5f1, 2023.1.4f1, 2023.2.0a23

How to reproduce:1. Open the user-attached project “TextureRepackBug”2. Open the “SampleScene” scene3. Enter the Play Mode4. Observe... Read more

0
votes
Fixed

NullReferenceException when selecting a Texture2DArray

Texture

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Jul 20, 2023

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Version/s: 2023.2.0b1, 2023.3.0a1

There are two ways to trigger a NullReferenceException with Texture2DArray: Opening a scene that uses a Texture2DArray. Find the Dra... Read more

3
votes
Fixed

[AsyncLoadInEditor] Crash on SerializedFile::WriteObject() when building...

Texture

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Jul 21, 2023

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Version/s: 2022.3.5f1, 2023.1.5f1, 2023.2.0b3, 2023.3.0a1, 6000.0.0b11

Steps to reproduce:1. Open the attached “IN-45795” project2. Build the project Expected result: Build completed with a result of ‘Su... Read more

0
votes
Fixed

SRGB_LinearToGamma is only applied when SRGB_GammaToLinear_UNorm8ToFloat...

Texture

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Aug 17, 2023

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Version/s: 2022.3.7f1, 2023.1.10f1, 2023.2.0b6, 2023.3.0a2, 6000.0.0b11

Reproduction steps:1. Open the attached project “TextureImportIssue”2. Select the “Assets/textures.tga” texture3. In the Menu bar cl... Read more

2
votes
Fixed

[AsyncLoadInEditor] Universal RP shader graphs throw "malformed cached i...

Texture

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Aug 21, 2023

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Version/s: 2022.3.8f1, 2023.1.9f1, 2023.2.15f1, 6000.0.0b15

Reproduction steps:1. Open the “MalformedCachedImageStripped“ project2. Assets > Reimport All, and observe the Console Expected r... Read more

0
votes
Fixed

Non power of 4 BC1 texture fallback code can lead to a crash with some t...

Texture

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Sep 07, 2023

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Version/s: 2022.2.21f1, 2022.3.5f1, 2023.1.16f1, 2023.2.0b11, 2023.3.0a7, 6000.0.0b11

Observed in VRChat with a 2019-built 2x2 BC1 texture. The fallback code truncates the number of mips from 3 to 2 which puts the text... Read more

0
votes
Fixed

MipMaps get removed from textures when using EditorUtility.CompressTexture

Texture

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Sep 12, 2023

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Version/s: 2020.3.39f1, 2021.3.30f1, 2022.3.9f1, 2023.1.13f1, 2023.2.0b9, 2023.3.0a5

Reproduction steps:1. Open project “TextureCompress.zip”2. Expand "washing_machine.glb" subassets in the Project window and select t... Read more

0
votes
Fixed

The 'Read/Write' flag on Texture2DArray isn't taking effect

Texture

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Jan 24, 2024

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Version/s: 2021.3.34f1, 2022.3.18f1

How to reproduce:1. Open the attached “Repro” project2. Make sure the ‘Read/Write' flag for ‘Assets/tex2d’ Asset is set to false3. B... Read more

0
votes
Fixed

[Quest] Texture2D.LoadImage returns false when the format is DXT1/5

Texture

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Oct 10, 2023

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Version/s: 2021.3.30f1, 2022.3.10f1, 2023.1.14f1, 2023.2.0b10, 2023.3.0a6

Reproduction steps:1. Open the attached project "ReproProj" with Android Platform2. Open the “/Assets/Repro/Repro.unity” Scene3. Ins... Read more

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