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HDRP and URP get installed when Terrain Samples Pack is imported
Reproduction steps:1. Create a new project2. Add the Terrain Samples Pack from the Asset Store3. Click on the “Import” button of the... Read more
Changes to the Terrain Prefab are reflected on the unrelated Terrain Gam...
How to reproduce:1. Create a new project2. Open the “SampleScene”3. Add the Terrain GameObject to the Hierarchy (3D Object → Terrain... Read more
Shader warnings appear when Painting Trees on Terrain using Terrain Samp...
How to reproduce:1. Open “IN-93276_TestTerrainWarnings“ project2. Select Terrain GameObject in Hierarchy tab3. In Paint Trees sectio... Read more
Terrain paint details do not render when running a built WebGL project
How to reproduce:1. Open the attached “IN-95249” project2. Open the “SampleScene” Scene3. Observe the Game view4. Build and run a We... Read more
URP Terrain Shaders are always included when building on any target plat...
Steps to reproduce:1. Open the “user’s attached project”2. Go to “File/Build Profiles” and under Platform settings enable “Developme... Read more
Crash when reimporting fbx asset used as tree by specific Terrain component
How to reproduce:1. Open the attached “IN-103806.zip” project2. Open the “SampleScene”3. Move the Scene View camera closer to the “T... Read more
[Quality Hackweek] Activated Terrain Inspector is active only until the ...
How to reproduce:1. Create and open a new project2. In the Hierarchy, create a 3D → Terrain GameObject, then select it3. In the Insp... Read more
Inconsistent Terrain brush Opacity values between Scene view and Inspector
How to reproduce:1. Create a new Unity project2. In the Hierarchy, right-click -> 3D Object -> Terrain3. In the Inspector, swi... Read more
Terrain's "Brush Masks" Overlay's default color doesn't match other Over...
How to reproduce:1. Create a new Unity project2. In the Hierarchy, right-click -> 3D Object -> Terrain3. In the Inspector, swi... Read more
Opening Terrain Prefab in Prefab Editing Mode throws "NullReferenceExcep...
Steps to reproduce:1. Create new Unity project2. In Hierarchy create Terrain GO3. Drag Terrain GO to Project window to create Prefab... Read more
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