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The text, buttons and checkmarks are outside their visual bounds when th...
Steps to reproduce: Create a new Unity project using the Universal 3D template Open the Project Settings window (Edit > Project S... Read more
NullReferenceException error is thrown during Addressables cleanup when ...
How to reproduce:1. Create a new URP project2. Install the Addressables package (com.unity.addresables) (Window → Package Management... Read more
Default Render Pipeline Asset is unassigned in Graphics Project Settings...
Steps to reproduce: Upgrade Universal 3D Template in Hub to newest available (17.0.14) Create and Open a Universal 3D Template Proje... Read more
“NullReferenceException” error thrown in the Console when pressing kebab...
Steps to reproduce:1. Create new Unity project2. Open Project Settings window3. Select Graphics tab Find Pipeline Specific Settings,... Read more
“InvalidCastException: Specified cast is not valid.” error is thrown whe...
Steps to reproduce: Create a new Unity project using the Universal 3D template Open the Project Settings window (Edit > Project S... Read more
HDRP High Fidelity setting label is overlapping with the text behind the...
Reproduction steps:1. Create a new High Definition 3D template project2. Edit > Project Settings… > Quality > HDRP3. Observ... Read more
Draw Renderers Custom Pass Variable Rate Shading property is outside its...
Steps to reproduce: Create a new Unity project using the High Definition 3D template Select any GameObject Add the Custom Pass Volum... Read more
Custom Passes function like foldouts by opening and closing when clicked...
Steps to reproduce: Create a new Unity project using the High Definition 3D template Select any GameObject Add the Custom Pass Volum... Read more
No Diffusion Profiles available when adding a new Profile after resettin...
Steps to reproduce:1. Create new Unity project using HDRP 3D Template2. Open Project Settings window3. Select “Graphics”4. Find “Dif... Read more
“NullReferenceException” error thrown in the Console when running HDRP W...
Steps to reproduce:1. Create new Unity project using Universal 3D Template2. Open Package Manager3. Find and install High Definition... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS