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Under Consideration for 6000.6.X
Votes
0
Found in
6000.3.11f1
6000.4.0f1
6000.5.0a9
6000.6.0a2
Issue ID
UUM-137114
Regression
No
Draw Renderers Custom Pass Variable Rate Shading property is outside its bounds and overlaps with the Custom Passes list bounds and other Custom Passes when added
Steps to reproduce:
- Create a new Unity project using the High Definition 3D template
- Select any GameObject
- Add the Custom Pass Volume component in the Inspector window
- Click the "+" button in the Custom Passes list
- Select Draw Renderers Custom Pass
- Observe the Variable Rate Shading property
Actual results: The Variable Rate Shading property is out of bounds overlapping with the Custom Pass list bounds
Expected results: The Variable Rate Shading property is not overlapping with any other UI elements
Reproducible with versions: 6000.3.11f1, 6000.4.0f1, 6000.5.0a9
Can’t test with versions: 6000.0.70f1 (due to no Draw Renderers Custom Pass)
Tested on (OS): MacOS Silicon Tahoe 26.2
Notes:
- Also overlaps with other Custom Passes added to the list
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