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Light artifacts are visible from the Point light when using Soft or Hard...
Steps to reproduce: Open the attached "LightArtifacts.zip" project Open the "Environment_4" Scene from Assets > Scenes Locate the... Read more
Editor crash when inspector is visible in scene using OnWillRender callb...
Steps open repro project open TinyRepro scene enter playmode ensure inspector tab is visible click some objects in inspector till cr... Read more
Reflection Probes can end up in an invalid state and stop working
The internal state of a Reflection Probe is not properly reset when it is disabled and enabled. If a Reflection Probe is disabled du... Read more
Light Explorer search loses focus when typed into
This issue is with the Light Explorer window, and more specifically its search bar. The issue identified is that whenever the result... Read more
Light Explorer tab selection changes on domain reloads
The current tab selection changes after domain reloads, that is for example when entering play mode or after script changes. Enable ... Read more
Lighting in the Player is darker than in the Editor
How to reproduce:1. Open the project “IN_32849”2. Enter the Play Mode3. Observe the Game View4. Press File → Build And Run5. Observe... Read more
Directional Light Shadow glitches when the Shadow Strength value is changed
Reproduction steps:1. Open the attached project “ShadowProject”2. Open the “Asset/Scenes/SampleScene.unity” Scene3. In the “File>... Read more
Editor crash on RadeonRaysMeshManager::AddInstance when generating light...
Reproduction steps:1. Open the attached project “nhj.zip”2. Open the Lighting window and Generate Lighting Reproducible with: 2023.1... Read more
Ambient lighting is broken when loading scenes that contain a camera and...
How to reproduce:1. Download and open the attached project2. Enter "Play" mode3. Observe the Game view window Expected outcome: The ... Read more
Terrain shadows flicker while moving the Camera in the Player when Terra...
Reproduction steps:1. Open the “Bug Report Shadows” Project2. Open the “Assets/_Project/Scenes/Bug Report Scene.unity” Scene3. Enter... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS