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0
votes
Duplicate

Editor crashes after opening up the project when there's a Shader Varian...

Shaders

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Jun 09, 2020

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Version/s: 2019.3.15f1, 2019.4.0f1, 2020.2

How to reproduce:1. Open the attached project "case_1254396-Project.zip"2. Wait for the project to load Expected result: Project is ... Read more

0
votes
Fixed

An internal error is thrown when using CBUFFER in a custom Shader

Shaders

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Apr 28, 2020

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Version/s: 2018.4, 2019.3.9f1, 2020.2

How to reproduce:1. Open the attached project2. In the Project Window, select the "Leaves" Shader Asset3. Observe the Console Window... Read more

3
votes
Fixed

Crash on ShaderLab::IntShader::CreateLocalKeywordRemap when loading cust...

Shaders

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Jun 30, 2020

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Version/s: 2019.3.16f1, 2019.4.1f1, 2020.1.0b10, 2020.2.0a12

Reproduction steps:1. Download and open the user-submitted project2. Build and run for Windows-- Observe the crash Reproducible with... Read more

0
votes
Fixed

Exceeding the number of shader keywords flood the console with Allocatio...

Shaders

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Apr 01, 2020

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Version/s: 2019.3.0b9, 2019.3.7f1, 2020.1.0a2

How to reproduce:1. Open the attached project named "Case_1232610"2. Observe the Console window if no errors are thrown re-import th... Read more

0
votes
Fixed

Shaders who use Clip() have "&" in the output on OpenGL ES 2.0

Shaders

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Jul 17, 2020

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Version/s: 2018.4, 2018.4.24f1, 2019.3

How to reproduce:1. Open the attached "Clip GLES2 Bug.zip" project2. Make sure OpenGL 2.0 is the only graphics API in the Player Set... Read more

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