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0
votes
Won't Fix

IPreprocessShaders passes zero length data list when lighting data is baked

Shaders

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Mar 28, 2019

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Version/s: 2018.2, 2018.3, 2018.3.9f1, 2019.1, 2019.2

Steps to reproduce:1. Load the attached project2. Open the test scene3. Make sure the lighting data is cleared using "Clear Baked Da... Read more

1
votes
Fixed

[Unrecognised Shader]Warning message misses name and link to the broken ...

Shaders

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May 14, 2016

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Version/s: 5.3.4p6

Steps to reproduce:1. Open attached project (named "Unhelpful Shader Warnings.zip").2. After the project is loaded, notice that the ... Read more

0
votes
Fixed

[GraphicsAPI] Shaders do not reimport when switching from an API where t...

Shaders

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Mar 04, 2016

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Version/s: 5.3.3p2

When switching from GLCore to OpenGL2 and some shader functionality doesn’t work, switching back to GLCore won’t make the shader wor... Read more

0
votes
Fixed

[Mobile] Huge memory allocation when project is built with all graphics ...

Shaders

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Feb 24, 2016

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Version/s: 5.3.2p3

1. Open attached project2. Build to iOS with all graphics APIs3. Look at initial memory allocation in instruments4. Rebuild project ... Read more

0
votes
Won't Fix

Shader 'Compiled Code' settings cannot be reset to default after being c...

Shaders

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Sep 05, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2019.3.0b1, 2020.1.0a1

How to reproduce:1. Create a new Unity project2. Create a new Standard Surface Shader3. Select the Shader and change some of the 'Co... Read more

0
votes
Fixed

Changes to .cginc files does not cause shaders in different directories ...

Shaders

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Oct 06, 2017

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Version/s: 2017.1.2f1

Reproduction steps: 1. Open "CGIncludeBug.zip" project2. Open "Test" scene3. See that both Quads are yellow4. Open the "Include.cgin... Read more

2
votes
Fixed

Crash in GetBuildUsageTagFromAssets when the project has ShaderVariants

Shaders

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Feb 27, 2017

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Version/s: 5.5.1p4

To reproduce:1. Open attached project;2. Open "test" scene;3. Go to Graphics Settings (Edit > Project Settings > Graphics) and... Read more

0
votes
Fixed

[OSX] Right mouse click the material in inspector doesn't open menu

Shaders

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May 15, 2016

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Version/s: 5.4.0b17

How to reproduce:1. Create a new project2. Create a new material3. Select material so it appears in Inspector4. Right mouse click th... Read more

0
votes
Fixed

[Substance] Crash when undoing Standard shader change to procedural mate...

Shaders

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Mar 19, 2016

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Version/s: 5.4.0b10

Repro steps:1) Open the project and select any procedural material, that has Standard shader (Road_01 f.e.)2) Change the shader to M... Read more

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