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1
votes
Won't Fix

[Shaders] Shader which name contains 'CGINCLUDE' cannot be included into...

Shaders

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Apr 23, 2018

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Version/s: 2017.4.1f1

To reproduce:1. Open project2. Select 'Simple' shader Expected: in inspector, we should see that shader is compiled properlyActual: ... Read more

0
votes
Fixed

[Android] Compute Shader is not rendered on Android devices

Shaders

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Mar 02, 2020

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Version/s: 2017.4, 2019.3.2f1, 2020.2

Steps to reproduce:1. Open the attached project "Case_1224442"2. Build it on Android3. Notice only Red "H" is displayed Expected res... Read more

1
votes
Won't Fix

Bitfield extraction in hlsl can overwrite its own operand when compiling...

Shaders

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Oct 01, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.2.6f1, 2019.3, 2020.1

To reproduce:1) Open the attached project and scene2) Play it Expected: The console outputs '1'Actual: It outputs '0' Reproduced in ... Read more

0
votes
Won't Fix

[Metal/Vulkan] Projection Matrix in a shader is offset when CommandBuffe...

Shaders

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Jun 03, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2018.4.1f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

To reproduce:1. Open attached project "Metal_iOS_Bug.zip"2. Open "SampleScene.unity" scene3. Make sure that Metal Editor Support is ... Read more

0
votes
Won't Fix

Straight horizontal or vertical quads with zero height or width are not ...

Shaders

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Dec 06, 2018

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Version/s: 2017.4.0f1, 2018.2.7f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1

To reproduce:1. Open user's attached project ("shaderVertexDeformBug_compressed")2. Open scene "zeroSizeMeshBug"3. In Hierarchy wind... Read more

2
votes
Postponed

[Shader] index a matrix with a dynamic value fails

Shaders

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Feb 11, 2019

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Version/s: 2017.4.0f1, 2018.1.0a1, 2018.2.20f1, 2018.3.3f1, 2019.2.0a5

To reproduce:1) Open the attached project (MatrixRepro.zip) and the sample scene in it2) Play it Actual: The plane is blackExpected:... Read more

0
votes
Fixed

Additional integer operation is added to a Shader causing performance dr...

Shaders

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Sep 25, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.2.0f1, 2019.3, 2020.1

Steps to reproduce:1. Open attached project "Case_1186752"2. Navigate to Project -> Assets and select "Cutout Hlsl" shader3. In t... Read more

0
votes
Fixed

NullReferenceException and broken Shader Variant display when shader ass...

Shaders

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Sep 03, 2018

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Version/s: 2017.4.10f1

Steps to reproduce:1. Start a new project2. Go to project view and add a Shader3. Add a Shader Variant Collection and assign the cre... Read more

0
votes
By Design

Shader compiler determines that screenPos is not required when using an ...

Shaders

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Sep 10, 2018

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Version/s: 2017.4.9f1

How to reproduce:1. Download user's attached project "ScreenPosBug.zip"2. Open the Scene "ClipTest" and play it3. Now open the custo... Read more

0
votes
Won't Fix

[Shaders] finalgbuffer:ShadingModelFinalGBuff and clip() affect UV coor...

Shaders

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Jan 21, 2020

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Version/s: 2017.4, 2019.2.10f1, 2020.2

Reproduction steps:1. Open project in "ShaderIssue.zip"2. Notice how the "ForestFoliage" GameObject looks in the Scene3. Open "Tree_... Read more

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