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Compute Shader Import Settings is missing documentation
Reproduction steps:1. Create a new project2. Create > Shader > Compute Shader3. Select newly created Compute Shader Asset4. Pr... Read more
Shader compilation logging hard to read and timings are not too useful
Example log: d3d11 finished in 3890.99 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled ... Read more
Only one error is thrown when entering different types of incorrect keyw...
Reproduction steps:1. Create a new project2. Edit > Project Settings… > Graphics3. Expand Keyword Declaration Overrides foldou... Read more
"Duplicate keywords" error appears when entering “_” and “__” in Graphic...
Reproduction steps:1. Create a new project2. Edit > Project Settings… > Graphics3. Expand Keyword Declaration Overrides foldou... Read more
Some Shaders appear twice in Material Shader selection menu
Reproduction steps:1. Create a new project2. Create > Material3. Select newly created Material and open Shader selection menu by ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default