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Votes

0

Found in

6000.3.0f1

6000.4.0a5

Issue ID

UUM-128592

Regression

No

Shader flickering due to incorrect CBUFFER value for a frame in custom RenderGraph render pass

-

Steps to reproduce:
1. Open attached user's project "ShaderBindingIssue.zip"
2. Open the "SampleScene.unity" Scene
3. Enter to play mode

Expected results: no flickering on the outline effect
Actual results: outline effect is flickering

Reproducible with: 6000.3.0f1, 6000.4.0a5
Could not test on 6000.5.0a3 due to "Assets\Source\Rendering\Highlights\HighlightService.cs(149,65): error CS8601: Possible null reference assignment."
Could not test on 6000.0.63f1 and 6000.2.14f1 due to "Assets\Source\Rendering\Highlights\HighlightRenderPass.cs(554,53): error CS1061: 'SkinnedMeshRenderer' does not contain a definition for 'SetShaderUserValue"

Environment tested: Windows 11 24H2

Notes:
-Reproducible on macOS
-Reproducible with D3D12, D3D11, Vulkan
-Reproducible in Windows Standalone Player

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