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2
votes
Active

Keywords on Materials and their variants aren't updated until they are r...

Shader System

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Apr 03, 2025

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Version/s: 2022.3.61f1, 6000.0.45f1, 6000.1.0b13, 6000.2.0a8, 6000.2.0a9, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1, 6000.6.0a2

How to reproduce:1. Open the “Material Keyword Reproduction.zip” project2. Open the “SampleScene” scene3. Close all open Scene views... Read more

1
votes
Active

Multiplayer Play Mode Additional Editor instances crash on SourceAssetDB...

Shader System

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Apr 07, 2025

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Version/s: 6000.0.45f1, 6000.1.0b14, 6000.2.0a8, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

How to reproduce:1. Open the attached “IN-98800_MPPM_Shader.zip” project2. Open the “SampleScene”3. Select the “2p” Play Mode scenar... Read more

0
votes
Active

Shader properties do not appear on the GameObject when switching ShaderG...

Shader System

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Apr 17, 2025

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Version/s: 2022.3.61f1, 6000.0.47f1, 6000.1.0b15, 6000.2.0a9, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

Reproduction steps:1. Open the attached “IN-99061“ project2. Build and Run the Player3. Observe the Player Expected result: The Game... Read more

0
votes
Active

Player build logs a "material with shader doesn't have a '_MainTex' prop...

Shader System

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Apr 25, 2025

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Version/s: 2022.3.61f1, 6000.0.48f1, 6000.1.0f1, 6000.2.0a10, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

Reproduction steps:1. Open the attached "IN-97465" project2. Open the “MainScene” Scene3. In the Hierarchy window expand the “==== M... Read more

0
votes
Fixed

<no keywords> errors are logged in Player build when using Strict Shader...

Shader System

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May 03, 2025

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Version/s: 2022.3.62f1, 6000.0.49f1, 6000.1.4f1, 6000.2.0b2, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

How to reproduce:1. Open the attached “IN-99765“ project2. Make a Development Build of the project3. Run the resulting build4. Open ... Read more

3
votes
Fixed

"State comes from an incompatible keyword space" errors when building En...

Shader System

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May 15, 2025

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Version/s: 6000.0.48f1, 6000.2.5f1, 6000.3.0b2, 6000.4.0a1

Reproduction steps:1. Open the attached “Repro“ project2. Select the “Assets/ContentCatalogs/TestCatalog” file in the Project window... Read more

0
votes
Fixed

Shader asset bundles differ depending on whether they are built with a c...

Shader System

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Aug 19, 2025

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Version/s: 6000.0.55f1, 6000.1.16f1, 6000.2.1f1, 6000.3.0a5, 6000.4.0a1, 6000.5.0a1

Reproduction steps:1. Extract the attached “IN-112307_ShaderBuildTest_Alpha“ project2. Delete the “Library“ folder inside the projec... Read more

0
votes
Active

Crash on core::base_hash_set when building a specific project

Shader System

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Jun 11, 2025

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Version/s: 6000.0.51f1, 6000.1.7f1

Steps to reproduce:1. Open the “user’s attached project”2. Open the “Main Menu” Scene3. Go to “Gilligames/Build/All“ through the Mai... Read more

1
votes
Active

Crash on GraphicsBuffer:InternalSetNativeData when loading a specific scene

Shader System

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Jul 03, 2025

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Version/s: 6000.0.53f1, 6000.1.11f1, 6000.2.0b9, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

How to reproduce:1. Open the attached “IN-103306.zip” project2. Observe the crash Reproducible in: 6000.0.0b13, 6000.0.53f1, 6000.1.... Read more

2
votes
Active

Material properties are lost when setting a parent that hasn't been load...

Shader System

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Jul 29, 2025

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Version/s: 6000.0.45f1, 6000.1.14f1, 6000.2.0b13, 6000.3.0a3, 6000.4.0a1, 6000.5.0a1

Reproduction steps:1. Open the attached “IN-108816” project2. Select “test/matC” Material in the Project window3. Select “Flatten Ma... Read more

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