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Internal shader error is shown when a corrupted shader is imported
Reproduction steps:1. Create an empty project2. Download and import the attached “IN-87067_HexInit.compute” shader3. Observe the Con... Read more
Editor crash when saving Currently Tracked Variants to Asset
Steps to reproduce:1. Create project using URP Template2. In Build Settings switch to Android3. Open Project Settings window4. Find ... Read more
<no keywords> errors are logged in Player build when using Strict Shader...
How to reproduce:1. Open the attached “IN-99765“ project2. Make a Development Build of the project3. Run the resulting build4. Open ... Read more
Editing the UnityDOTSInstancing.hlsl file does not cause a Shader recomp...
Reproduction steps:1. Open the “IN-88478.zip” project2. Open the “Packages/Core RP Library/ShaderLibrary/UnityDOTSInstancing.hlsl” f... Read more
Errors are not outputted to the console when building the project
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Jaegerspris_tetiles” Scene3. Make some kind of change in the ... Read more
Compiled Shader code has self-assignments and redundant code in the Shad...
How to reproduce:1. Open the attached “IN-89929.zip” project2. Select the “NewUnlitShader” Shader Asset in the Project window3. In t... Read more
A Console error is not handled correctly when using #pragma kernel with ...
How to reproduce:1. Create an empty project2. Create a new Compute Shader in the Assets folder3. Copy and paste the “Test Code” prov... Read more
#pragma skip_variants FOG_LINEAR does not remove FOG_LINEAR_KEYWORD_DECL...
Reproduction steps:1. Open the attached “IN-94056_ShaderSkipVariantsIssue-6000.1.zip“ project2. Select the “Assets/MyTestShader.shad... Read more
Material Properties are not preserved when overriding Shader using Rende...
Reproduction steps:1. Open the attached “IN-96982.zip” project2. Open the “SampleScene”3. Select the “PC_Renderer” from the Project ... Read more
Multiplayer Play Mode Additional Editor instances crash on SourceAssetDB...
How to reproduce:1. Open the attached “IN-98800_MPPM_Shader.zip” project2. Open the “SampleScene”3. Select the “2p” Play Mode scenar... Read more
All about bugs
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