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UNITY_ARGS_TEX2DARRAY_NOSAMPLER doesn't exist
We provide a bunch of macros in HLSLSupport.cginc to work with different graphics APIs in a consistent way.We have macro groups for ... Read more
[BiRP SG] Shader Graph compiles with errors when using Built-in Shaders,...
How to reproduce:1. Open the "ShaderGraphTest" project2. Switch platform to "Android" (File > Build Settings > Android > Sw... Read more
Setting a material's shader to a copy if it has HDR colors can cause tho...
Noticed with copies of the TextMeshPro/Distance Field shaders. Original post: [https://unity.slack.com/archives/C06TQ82JY/p168009300... Read more
Crash on keywords::LocalKeywordState::IsEnabled when creating a project ...
Reproduction steps:1. Create a new project with the URP 3D Sample Template Expected result: A project is created and openedActual re... Read more
Crash on ShaderVariantEnumerationKeywords::FindStaticKeywordTuples when ...
Reproduction steps:1. Open the attached “BugRepro” project2. In the menu bar at the top of the Editor, select “ReimportAllVfx” > ... Read more
Console error “Enabling local keyword ‘WETNESS' for Material 'Disolve' ...
Reproduction steps:1. Open the attached "dev-HDRP2021" project2. Open "Assets/testcrossfade/OutdoorsScene" scene3. Select the “Packa... Read more
DrawMeshInstanced Unable to sample Property Array set in MaterialPropert...
How to reproduce:1. Download and open the attached project2. Open "SampleScene" scene3. Enter "Play" mode4. Observe the spheres in t... Read more
Accessing Material Passes in Awake/Start results in only a single "<Unna...
Reproduction steps:1. Open the attached "FAV_repro_IN-37607(2021.3.11f1).zip" project2. Open "Assets/OutdoorsScene"3. Enter Play mod... Read more
Unity crashes when dispatching a compute shader
How to reproduce:1. Download and open the attached project2. Open the "InstancedSkinTest" scene3. Press Play4. Observe crash Reprodu... Read more
Editor crashes on ScriptableRenderLoopDrawSRPBatcher when opening Amplif...
Reproduction steps:1. Open the user’s attached project “EmptyURP.zip“2. In the Project window double-click on “CPX_Specialty_Overwat... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask