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0
votes
Fixed

Shader compilation stuck on "0 / 6144 variants ready" when trying to com...

Shader System

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Feb 22, 2023

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Version/s: 2022.2.7f1, 2023.1.0b4, 2023.2.0a2

How to reproduce:1. Open the attached project “ShaderIssue.zip“2. Select the “Rsg_LW_MeshDissolve 1“ Shader Graph (Assets/RzFX_Blood... Read more

2
votes
Fixed

Crash during project build when accessing Remote Shader Cache

Shader System

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Feb 20, 2023

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Version/s: 2021.3.17f1, 2022.2.7f1, 2023.1.0b4, 2023.2.0a4

Unity may non-deterministically crash while building shaders, specifically while accessing the remote shader cache. A common workaro... Read more

0
votes
Fixed

Crash on ShaderLab::Program::CreateFromSerializedProgram when trying to ...

Shader System

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Mar 02, 2023

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Version/s: 2021.3.17f1, 2022.2.4f1

Reproduction steps:1. Open the attached project “CrashRepro“2. Open “CrashScene“ scene3. Enter Play mode Expected result: “Atmoshper... Read more

0
votes
By Design

Prefab Instance with MaterialPropertyBlock has different Colour compared...

Shader System

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Mar 06, 2023

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Version/s: 2022.2.7f1, 2023.1.0b5, 2023.2.0a3

How to reproduce:1. Open the project "IN_31506"2. Open the "SampleScene" Scene in the Asset3. Enter the Play Mode4. Observe the two ... Read more

4
votes
Won't Fix

[Win] Editor slows down on each subsequent run when using compute shaders

Shader System

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Mar 07, 2023

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Version/s: 2021.3.20f1, 2022.3.39f1, 6000.0.0b11, 6000.1.0a7, 6000.2.0a1

Reproduction steps:1. Open the attached “Repro.zip” project2. Open the “Assets/Tutorial01.unity” Scene3. Enter the Play Mode4. Obser... Read more

0
votes
Won't Fix

Shader Compilation for projects with lots of Shaders can be slow (i.e. V...

Shader System

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Apr 22, 2024

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Version/s: 2022.3.26f1, 6000.0.0b16, 6000.1.0a7

Steps to reproduce: 1. Have a project with lots and lots of individual shaders. A production example of a project with 1000 VFX Asse... Read more

0
votes
Feature Request

Texelsize node does not return the correct value when you reduce the tex...

Shader System

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Jun 24, 2022

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Version/s: 2020.3.46f1, 2021.3.21f1, 2022.2.12f1, 2023.1.0b9, 2023.2.0a7, 2023.3.0a3, 6000.0.0b11

The shadergraph node "texelsize" does not return the correct value when you reduce the texture quality in quality settings. I discov... Read more

0
votes
By Design

Player looks different from Game view when using a custom volumetric shader

Shader System

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Mar 17, 2023

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Version/s: 2022.2.10f1, 2023.1.0b7, 2023.2.0a5

Reproduction steps:1. Open the attached project "VolumeLight"2. Build and Run the project3. Compare the Game view and the Player Exp... Read more

0
votes
Won't Fix

Build Target Platform Switch Regression for Standalone Platforms

Shader System

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Mar 21, 2023

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Version/s: 2023.2.0a1

Introduced in ee21762d18f9 - Merge PR #21060 from graphics/shadersystem/fix_incorrect_shader_api_during_importAffected platforms: OS... Read more

1
votes
Feature Request

Texture Mipmap Streaming doesn't work with HDRP/Lit shader's UV tiling

Shader System

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Mar 22, 2023

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Version/s: 2021.3.22f1, 2022.2.12f1, 2023.1.0b9, 2023.2.0a8

Reproduction steps:1. Open the attached project "mipstreaming-scale"2. Open "SampleScene"3. Make sure the Game view resolution is 10... Read more

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