Search Issue Tracker

0
votes
Active

[DX, Vulkan] Shader starts acting unexpectedly when SV_primitiveID is us...

Shader System

-

Dec 09, 2025

-

Version/s: 6000.0.64f1, 6000.3.1f1, 6000.4.0b1, 6000.5.0a3

How to reproduce: Open the “SV_PrimitiveIDBuggy.zip“ project Open the “bug_primitiveid” Scene Select the “Assets/ExampleCode/Unlit_N... Read more

0
votes
Won't Fix

[Prefiltering] Crash on scripting_array_length when building a project

Shader System

-

Jun 21, 2023

-

Version/s: 2021.3.27f1, 2022.3.3f1, 2023.1.1f1, 2023.2.0a21, 2023.3.0a3

Reproduction steps:1. Open the attached “repro-project“2. Build And Run3. Observe the crash Reproducible with: 2021.3.27f1, 2022.3.3... Read more

0
votes
Fixed

CameraDepthTexture's TexelSize is unexplainably set to (1,1,1,1) when th...

Shader System

-

Sep 27, 2022

-

Version/s: 2022.1.18f1, 2022.2.0b13, 2023.1.0a16

Reproduction steps: Open the attached project Observe the CameraDepthTexture TexelSize at the top-left corner of the Game View Expec... Read more

0
votes
By Design

Quads with Transparent Unlit Shaders are positioned incorrectly in the G...

Shader System

-

Jun 03, 2022

-

Version/s: 2019.4.38f1, 2020.3.34f1, 2021.3.2f1, 2022.1.0f1, 2022.2.0a12

How to reproduce:1. Open the user's attached project2. Open scene BugReport/Bug3. Press the Play button4. Observe the movement of th... Read more

0
votes
By Design

[iOS] "Command buffer is aborted" error is thrown when using DXC compiler

Shader System

-

May 03, 2022

-

Version/s: 2021.2, 2021.2.19f1, 2021.3, 2022.1, 2022.2

Reproduction steps:1. Download and open "ShaderDXCBug.zip" project2. Build the project for iOS3. Observe the Xcode console Expected ... Read more

0
votes
Active

Specific water material is not rendered in the Editor and in builds

Shader System

-

May 14, 2022

-

Version/s: 2022.2.0a11, 2022.2.0a13

Reproduction steps:1. Open the attached 'HDRP_2022-2_Testing' project2. Open the 'OutdoorsScene'3. Observe the Scene view Expected r... Read more

0
votes
Fixed

[Backport] Surface Shader fails to compile with redefinition errors when...

Shader System

-

May 24, 2022

-

Version/s: 2020.3.34f1, 2021.3.3f1, 2022.1.1f1

How to reproduce:1. Open the attached project ("MultipleUVShaderCompile.zip")2. Try compiling the "MultipleUV" shader (Click on the ... Read more

0
votes
In Progress

Shader flickering due to incorrect CBUFFER value for a frame in custom R...

Shader System

-

Nov 26, 2025

-

Version/s: 6000.3.0f1, 6000.4.0a5

Steps to reproduce:1. Open attached user's project "ShaderBindingIssue.zip"2. Open the "SampleScene.unity" Scene3. Enter to play mod... Read more

0
votes
Fixed

Shader keywords are ignored when using Camera.main.SetReplacementShader

Shader System

-

Jun 15, 2023

-

Version/s: 2021.3.27f1, 2022.3.1f1, 2023.1.0f1, 2023.2.0a19

Reproduction steps:1. Open the attached project "Testcase_MultiCompile_2022.3"2. Enter Play mode Expected result: The squares on the... Read more

0
votes
Fixed

[HDRP] Wrong material variant picked in player

Shader System

-

Jul 01, 2022

-

Version/s: 2022.3.16f1, 2023.1.0a2

Does not reproduce on: 2020.3.30f1, 2021.3.5f1 Reproduces on: 2023.1 + Trunk__________________________________More info: The issue s... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.