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0
votes
Fixed

Changes made to texture with a specific a _ST property marked as [NoScal...

Shader System

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Dec 13, 2022

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Version/s: 2020.3.40f1, 2021.3.10f1, 2022.1.17f1, 2022.2.0b8, 2023.1.0a11, 2023.2.0a1

How to reproduce:1. Open the attached project “IN_16486”2. Open the “SampleScene” Scene3. Select the “Cube” GameObject4. In the Insp... Read more

0
votes
By Design

Data type compiles to uint when declaring a struct in a shader

Shader System

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Dec 14, 2022

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Version/s: 2020.3.42f1, 2021.3.15f1, 2022.1.24f1, 2022.2.0f1, 2023.1.0a22

Steps to reproduce:1. Open the “NMShader” project2. Open the “KeepItReal” shader in Assets/Shaders3. Observe the code where the stru... Read more

0
votes
Fixed

Copy-pasting material properties between different materials throws exce...

Shader System

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Jan 10, 2023

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Version/s: 2021.3.16f1, 2022.1.24f1, 2022.2.1f1, 2023.1.0a24, 2023.2.0a1

This is a regression from: [https://github.cds.internal.unity3d.com/unity/unity/pull/15924] Steps to reproduce: Add TMP to the proje... Read more

3
votes
Fixed

"Blit material Hidden/Kronnect/Beautify/Beautify uses dest texture as in...

Shader System

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Apr 12, 2023

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Version/s: 2022.1.0b12, 2022.2.15f1, 2023.2.0a9

How to reproduce:Open the attached project "kkb1.zip" Expected results: No errors in the Console windowActual results: "Blit materia... Read more

1
votes
Fixed

"State comes from an incompatible keyword space" error in Console

Shader System

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May 17, 2023

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Version/s: 2021.3.24f1, 2022.1.0b1

Reproduction steps:1. Open the attached project “IN-40497_KeywordStatesError“2. Observe error in Console: State comes from an incomp... Read more

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