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UnityWorldSpaceLightDir does not work when the Directional Light has a C...
How to reproduce: 1. Open the user's attached project 2. Open scene Scenes/SampleScene 3. Observe the Directional Light and the Cube... Read more
Shader keyword is not disabled when calling ShaderKeywordSet.Disable
Reproduction steps: 1. Open the attached project "disable keyword 1417644.zip" 2. Open "SampleScene" from the Project window 3. Buil... Read more
Shader.SetGlobalInteger does not work when used with Compute Shaders
Reproduction steps: 1. Open the attached project "setGlobalInteger-bug.zip" and load Scene "SampleScene" 2. Enter Play Mode 3. Obser... Read more
Some shaders are recompiled when building the player after each Editor l...
STR: 1. Open BoatAttack. 2. Make a player build. 3. Close the Editor. 4. Open BoatAttack again. 5. Make a player build. 6. Inspect E... Read more
[iOS] "Command buffer is aborted" error is thrown when using DXC compiler
Reproduction steps: 1. Download and open "ShaderDXCBug.zip" project 2. Build the project for iOS 3. Observe the Xcode console Expec... Read more
Runtime shader compilation errors are Not Reported in the Editor console
Reproduction steps: 1. Download and open the attached "CompilerIssueRepro_M1_to_iOS.zip" project 2. Enter "Play" mode 3. Observe ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on "The GUID inside 'Assets/asset.png.meta' cannot be extracted by the YAML Parser." when opening the project
- Shadows disappear when looking at a certain angle in Scene view and using Cloud Shadows with Volumetric Clouds
- StackOverflowException freezes or silently crashes the Editor
- Microsoft Surface Device freezes when detaching and reattaching physical keyboard attachment to a Microsoft Surface device in Standalone Player for Windows
- Shadows are cast with artifacts on GameObjects when the light type is set to Point