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Shader stripping crashes when it gets too many variants
STR: 1. Create a new Unity project using the 3D template. 2. Extract the attached files into the Assets folder. 3. Create a material... Read more
Shaders are ignored when executing Build Asset Bundles method from conso...
How to reproduce: 1. Open any command-line interpreter 2. Run "UNITYPATH -batchmode -quit -nographics -projectPath PROJECTPATH -exec... Read more
[URP Template] Major performance drop in the Editor during Play Mode
How to reproduce: 1. Open a new URP project 2. Make sure you have Fraps opened 3. Go to Window -> Layouts -> Default (Different Layo... Read more
Shader compiler crash when compiling compute shaders in -nographics mode
How to reproduce: 1. Open the user attached project 2. Open the project destination folder 3. In the BuildNoGraphics.bat add the Ed... Read more
Freeze or crash with various stack traces when opening a project while c...
How to reproduce: 1. Connect to a VPN service 2. Create or open a Unity project Reproducible with: 2018.4.30f1, 2019.4.16f1, 2020.1... Read more
[Windows] Not possible to deduce the source of 'Shader properties can't ...
1) Clone https://github.cds.internal.unity3d.com/unity/stw-20-2-cannon-fodder-3-style-game. Update to https://github.cds.internal.un... Read more
ShaderVariant throws 'ArgumentException: shader pass type 0 does not hav...
Reproduction steps: 1. Open the attached 'TestShaderVariant' project 2. Open the 'SampleScene' 3. Go to the 'Window -> Asset Managem... Read more
Shader.SetGlobalInteger does not work when used with Compute Shaders
Reproduction steps: 1. Open the attached project "setGlobalInteger-bug.zip" and load Scene "SampleScene" 2. Enter Play Mode 3. Obser... Read more
Runtime shader compilation errors are Not Reported in the Editor console
Reproduction steps: 1. Download and open the attached "CompilerIssueRepro_M1_to_iOS.zip" project 2. Enter "Play" mode 3. Observe ... Read more
Specific water material is not rendered in the Editor and in builds
Reproduction steps: 1. Open the attached 'HDRP_2022-2_Testing' project 2. Open the 'OutdoorsScene' 3. Observe the Scene view Expect... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow