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"Serialization depth limit 10 exceeded at 'EvolutionNode.icon'. There ma...
How to reproduce:Open the attached project "Project Huesos.zip" Expected results: "Serialization depth limit 10 exceeded at 'Evoluti... Read more
JsonSerialization.ToJson serializes "$type" when serializing Dictionaries
How to reproduce:1. Open the “Test.zip“ project2. Open the “Playground“ Scene3. Enter Play Mode4. Observe the Console Expected resul... Read more
Values are not intialized to default ones when executing JsonUtility.Fro...
Reproduction steps:1. Open the attached “Test Project” project2. Open the “Scenes/SampleScene” Scene3. Enter the Play Mode4. Observe... Read more
A script public variable value is not used when set in the Inspector window
Reproduction steps:1. Open the attached project “GravityProject”2. Open the scene “Assets/Scenes/Prototype 3.unity”3. In the Hierarc... Read more
RegisterValueChangeCallback is not called when changing the PropertyFiel...
Reproduction steps:1. Open the attached project “CallBackBug“2. Open the Project Settings (Edit > Project Settings)3. Go to the “... Read more
Japanese string with ":" not serialized properly using localization package
Create a new project with localization package Create a string table with the following string: 改造アイテムがありません ID: \{0} モッド名: \{1} Mod... Read more
ScriptableObject loses reference to a class when Editor is restarted
Reproduction steps:1. Open the attached “Test Project” project2. Select “Assets/Project/Graphs/GraphModel 1” Asset in the Project wi... Read more
Setting ulong's and uint's values to negative is possible through the In...
Reproduction steps:1. Open the attached “BugSerializedCopy.zip” project2. Select the “Assets/A.asset” ScriptableObject from the Proj... Read more
[HDRP] Crash when renaming a Custom Pass immediately after adding it to ...
Steps to reproduce:1. Open any HDRP project2. Create a Custom Pass Volume (RMB in the Hierarchy>Volume>Custom Pass)3. Add an O... Read more
The serialized custom class declaration set to null gets instanced once ...
How to reproduce:1. Open the “Repro_stripped“ project2. Open the “SampleScene“3. Enter the Play Mode4. Observe the Console window Ex... Read more
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