Search Issue Tracker
Won't Fix
Won't Fix in 2023.3.X
Votes
4
Found in
2022.2.12f1
2023.1.0b9
2023.2.0a7
2023.3.0a3
Issue ID
UUM-32142
Regression
No
ScriptableObject loses reference to a class when Editor is restarted
Reproduction steps:
1. Open the attached “Test Project” project
2. Select “Assets/Project/Graphs/GraphModel 1” Asset in the Project window
3. Observe the Inspector window
4. Right-click on the “Packages/NewGraph” Folder in the Project window
5. Press on the “Reimport” Button
6. Repeat steps 2-3
7. Close and open the Editor
8. Repeat steps 2-3
Expected result: “GraphModel 1” still has a reference to the “GraphModel.cs” class
Actual result: “GraphModel 1” doesn’t save the reference to the “GraphModel.cs” class
Reproducible with: 2022.2.12f1, 2023.1.0b9, 2023.2.0a7
Couldn’t test with: 2020.3.46f1, 2021.3.21f1 - Console errors
Reproducible on: Windows 10
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on CheckDeviceStatus when converting materials from built-in to URP and using DX12
- Higher CPU frame time on Android devices with Cortex-A510 efficiency cores (vs Cortex-A55)
- Alt+click on List header does not recursively toggle child foldouts when items use a UI Toolkit CustomPropertyDrawer
- Artifacts are rendered in UITK when using Font Assets and using negative outlines
- Editor hangs when opening Asset picker window for AssetReference and a lot of addresable assets are present in the project
Resolution Note:
Thank you for reporting a bug to Unity.
We have reviewed the issue carefully, and in this case, the team is unable to prioritize fixing this bug. There are a number of reasons we make this decision, including the impact and severity of the issue across our user and customer base, and the possibility that future plans may solve the problem in a different way, or that a workaround for the bug may be available.
Today we will be closing this case. Thank you again for taking the time to report this issue, and please let us know if there is anything else that changes the impact or severity of this issue.
Resolution Note (2023.3.X):
Thank you for reporting a bug to Unity.
We have reviewed the issue carefully, and in this case, the team is unable to prioritize fixing this bug. There are a number of reasons we make this decision, including the impact and severity of the issue across our user and customer base, and the possibility that future plans may solve the problem in a different way, or that a workaround for the bug may be available.
Today we will be closing this case. Thank you again for taking the time to report this issue, and please let us know if there is anything else that changes the impact or severity of this issue.