Search Issue Tracker
UnityEventBase.s_UnityEvents memory leak occurs when loading and unloadi...
Reproduction steps:1. Open the attached project "ReproProj"2. Open Build Profiles (File > Build Profiles)3. Select Development Bu... Read more
API Updater strips Unity-owned Custom Attribute references within precom...
Steps to reproduce:1) Open the “IN-130180” project2) Switch to the Android Build Platform3) Build the Android Player4) Observe the e... Read more
Console displays "Lifecycle ERROR" and "NullReferenceException" errors a...
To install AI Assistant package Click on the AI button in the menu bar (if it's not visible, right click, then Services/AI) If the l... Read more
Incorrect line in IDE is selected when opening an exception from the Con...
How to reproduce:1. Open the attached “IN-135793” project2. Open the “SampleScene”3. Enter and exit Play mode4. In the Console, noti... Read more
Crash on System.RuntimeType:IsAssignableFrom when entering Play Mode in ...
How to reproduce:1. Open the attached “IN-13739.zip” project2. Open the “TestStage01” scene3. Enter Play Mode4. Observe the crash Re... Read more
Inconsistent value calculations between Operating Systems when casting r...
How to reproduce:1. Open the attached “IN-138602.zip” Project2. Open the “SampleScene”3. Enter Play Mode4. Observe the Console Windo... Read more
Editor defaults to .NET 4.6 instead of .NET 4.8 when switching scripting...
Related Slack Thread: [https://unity.slack.com/archives/C05AR98B2AY/p1775030481720089?thread_ts=1775029889.495249&cid=C05AR98B2A... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Ubuntu 22.04] Scene view is flickering with artifacts and red/blue color when Graphics API is set to "OpenGLCore" on Linux
- [iOS][Web][WebGPU] WebCamTexture's camera orientation is fixed relative to the phone’s right edge
- Instant crashes are not logged in Cloud Diagnostics Dashboard
- Crash on RepaintController::RenderPlayModeViewCameras when entering Play mode and PlayModeWindow.SetViewType being called at end of frame
- Crash reports appear inconsistently or with long delay in Cloud Diagnostics Dashboard