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Wrong localized language name of Simplified/Traditional Chinese in Edito...
How to reproduce:1. Open user-submitted project (ChineseLocalizationIssue)2. Enter Play Mode and check the Console window Expected r... Read more
Coroutines Started within another Coroutine show up under the calling Co...
How to reproduce:1. Open attached Unity project "Test Bed copy"2. Load scene "Scene1"3. Open Profiler window4. Enter the play mode5.... Read more
Moving asmdef file together with scripts causes nonstandard compile errors
Steps to reproduce:1. Open user attached project2. Drag-and-drop the script and the asmdef file into the folder. Make sure to drag-a... Read more
OnEnable() is called before Reset() with ExecuteInEditMode enabled
Steps to reproduce:1. Open attached “ExecutionOrder.zip” Unity project2. Open “Test” scene3. Go to Assets->Test->CreateTestObj... Read more
string.EndsWith freezes Unity when comparing Chinese/Japanese characters
Steps to reproduce:1. Open attached project2. Find the test menu at the top Menu Bar3. Click on test1 Expected result: Unity does no... Read more
Assembly Definition Files Break UWP Build
How to reproduce:1. Download attached project file and open "TestScene".2. Change Platform to UWP.3. Press Build Expected result: Bu... Read more
PackedMemorySnapshot: Unable to resolve typeDescription of GCHandle.target
Reproduction steps:1. Download user's attached project and open in Unity2. Open scene "Scene"3. Open BugReport -> Open TestCode W... Read more
Instance of a class with no data is not serialized correctly when it bel...
How to reproduce:1. Open attached project "770544_SerializeReferenceRepro_2020.1.0a22.zip" and scene "Main"2. Enter Play mode and ob... Read more
Virtual method is called together with the Override methods
How to reproduce:1. Open the user attached "Test.zip" Project2. Open the Console tab in the Editor3. Press Play Expected result: Onl... Read more
Obsoleted network types cause TypeLoadExceptions in Playmaker dll
When importing Playmaker from the Asset Store in 2018.2, script upgrader kicks in and triggers an API update.Afterwards, a lot of er... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Baking ReferencedPrefabAuthoring!” errors are thrown when creating or deleting unrelated GameObjects in a SubScene that references prefabs
- Cannot scroll down to see all UI Builder Inspector items after content is resized
- Crash on SceneTracker::SetObjectDirty when entering Play mode on a project with specific Assets
- UI Toolkit's TextInput element does not inherit layout parameters from the TextField element when TextField.multiline is true
- The TileMap grid in the Tile Palette is not visible when Screen Space Ambient Occlusion is enabled