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0
votes
Fixed

Crash in mono_class_from_mono_type when using "new Enum[]{}" array in th...

Scripting

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May 25, 2017

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Version/s: 5.6.1f1

Reproduction steps:1. Open the attached project;2. Near the Hierarchy tab, find the Editor Tests tab and select it;3. Try to select ... Read more

0
votes
Fixed

Creating object inside monoBehaviour causes editor to crash

Scripting

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May 29, 2017

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Version/s: 5.6.0b9

Steps to reproduce:1. Download 915608_repro.zip and open "new" scene2. Enter play mode Expected results: Editor should have paused t... Read more

0
votes
By Design

GameObjects could not be referenced in the Inspector when there is a cla...

Scripting

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Jan 23, 2021

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Version/s: 2018.4, 2019.4, 2020.2, 2020.2.1f1, 2021.1, 2021.2

How to reproduce:1. Open attached project "case_1308575_gameobject.zip"2. Open "SampleScene" scene3. Select "Test" GameObject in the... Read more

0
votes
Fixed

Serializable generic class causes "You are trying to create a MonoBehavi...

Scripting

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Nov 18, 2019

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Version/s: 2020.1.0a2, 2020.1.0a9

How to reproduce:1. Open attached project "playground-2020.1a.zip" and scene "SampleScene"2. Open "GenericBehaviour" script3. Make a... Read more

1
votes
Won't Fix

Using JsonUtility.FromJsonOverwrite to deserialize objects with array/li...

Scripting

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Apr 05, 2018

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Version/s: 2017.4.0f1

To reproduce:1. Open attached project2. Open "BugRepo" scene3. Enter play mode4. Open Profiler and enable deep profile5. Notice allo... Read more

1
votes
By Design

An error directs to a wrong line in the script when the error is thrown ...

Scripting

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Sep 15, 2020

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Version/s: 2020.1.0a4, 2020.1.4f1, 2020.2

How to reproduce:1. Open user's attached "arrayerror" project2. Open the "SampleScene" Scene3. Enter the Play Mode Expected results:... Read more

0
votes
By Design

Random.value does not return 0.0f or 1.0f

Scripting

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Apr 17, 2017

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Version/s: 5.5.1f1

To reproduce:1. Open attached Unity project "randomvalue.zip"2. Open "doesnotreturn" scene3. Go into Play mode Expected result: By d... Read more

0
votes
Fixed

Crash in TransformHierarchyChangeDispatch::DispatchSelfAndParents when u...

Scripting

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May 31, 2017

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Version/s: 5.6.1f1

Reproduction steps:1. Open the attached project "Bug_CtrlZ.zip";2. If the custom editor panel is not there, go to Window -> Level... Read more

1
votes
Fixed

Error "The referenced script on this Behaviour is missing" when loading ...

Scripting

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Jun 01, 2017

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Version/s: 5.5.3p1

Reproduction Steps:1. Import attached project.2. In Menu, select "Build" -> "Windows Development Build".3. Create build.4. In cre... Read more

0
votes
Fixed

[Regression] Calling Destroy() method in Awake for Networking objects is...

Scripting

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Jun 02, 2017

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Version/s: 2017.2.0a2

Starting from 2017.2.0a2 when you spawn Networking object (spawnable object) and call Destroy() in Awake method - it gives error Cou... Read more

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