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1
votes
By Design

Huge GFX.WaitForPresent loads when using ECS

Scripting

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Jun 18, 2018

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Version/s: 2018.1.5f1

Steps to reproduce:1. Open User-supplied project (the first one)2. Open and play Scene "SampleScene"3. Using WASD, fly closer to the... Read more

0
votes
Fixed

Crash on core::StringStorageDefault<char>::assign when attaching a speci...

Scripting

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Mar 08, 2021

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Version/s: 2018.4, 2019.4, 2019.4.21f1, 2020.2.0a10

Title: Crash on core::StringStorageDefault&lt;char&gt;::assign when attaching a script to terrain that doesn't inherit a native clas... Read more

0
votes
Fixed

[.NET 4.6] Editor crashes scripting_icall_string_to_utf8 when deleting ...

Scripting

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Aug 06, 2017

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Version/s: 2017.1.0f3

Steps to reproduce:1. Create a new Unity project2. Change the Scripting Runtime Version to .NET 4.6 Equivalent (Project Setting -&gt... Read more

1
votes
Postponed

AddComponent<>() high GC usage

Scripting

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May 17, 2017

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Version/s: 2017.1.0b2

Each call of AddComponent&lt;&gt;() function invokesAttributeHelperEngine::GetParentTypeDisallowingMultipleInclusion andAttributeHel... Read more

0
votes
Fixed

Editor freezes when downgrading from .NET 4.6 to 3.5 and selecting to re...

Scripting

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May 16, 2017

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Version/s: 2017.1.0b4

Reproduction steps:1. Create new project.2. Edit -&gt; Preferences -&gt; Cache server and set it to Local3. Change Scripting runtime... Read more

0
votes
Fixed

Unable to create instances of emitted ScriptableObject types

Scripting

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Apr 26, 2017

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Version/s: 2017.1.0b1

Reproduction steps:1. Open project attached(Emitted Type SerializedObject example.zip)2. Open the new menu item "EXAMPLE/TEST". Expe... Read more

0
votes
Won't Fix

SmoothDamp function does not reach it's target smoothly when smoothTime ...

Scripting

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Jul 25, 2021

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Version/s: 2019.4, 2020.3, 2020.3.14f1, 2021.1, 2021.2, 2022.1

Steps to reproduce:1. Open users attached project2. Open Smoothing Issue/Press Play scene3. Enter the Play Mode4. Observe Cubes move... Read more

0
votes
By Design

Scriptable Asset values reset when the project is restarted

Scripting

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Apr 22, 2020

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Version/s: 2018.4, 2018.4.14f1, 2019.3, 2020.1, 2020.2

Steps to reproduce:1. Open user attached project "Template Project.zip"2. In the top menu create an Asset GD Advertisement -&gt;SetU... Read more

0
votes
By Design

Assembly Definition files do not recompile when importing Asset Packages

Scripting

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Apr 30, 2018

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Version/s: 2018.1.0f1

Steps to reproduce:1. Open an empty project2. Import user-attached package "MRTK-Test.unitypackage" (rmb in Projects panel-&gt;Impor... Read more

0
votes
Won't Fix

PlayerSettings.renderingPath is marked obsolete with incorrect information

Scripting

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Jan 13, 2018

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Version/s: 2017.3.0f3

Reproduction steps:1. Create new project in Unity2. Create new C# script and open it3. Write into it "PlayerSettings.renderingPath"4... Read more

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