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[MacOS] Assertion failure when opening drop-down Menu item with multiple...
Steps to reproduce:1. Open Project "NSMenuItem_Bug"2. Click on the red node labeled "Apartment" in the "Dialogue" Window3. In the In... Read more
Gradient.Evaluate returns wrong color value
To reproduce:1. Open attached project.2. Open and Play "Main" scene.3. Open Console. Expected result: (0.000, 0.000, 0.000, 1.000) i... Read more
Script with Mono.Cecil compiles with "Windows Store IL2CPP Scripting Bac...
To reproduce:1. Open attached project with Unity which has "Windows Store IL2CPP Scripting Backend" installed.2. No errors, it's pos... Read more
Unity Editor freezes when Task is run faster than every 1000ms
Reproduction steps:1. Open the user’s attached project2. Enter the Play Mode3. In the Simulator view, click “Start”4. In the upper-r... Read more
All of the DLL files are compiled when reimporting asmdef file without a...
How to reproduce:1. Open user's attached "AsmDefCompilation" project2. Right-click on "needle.Analysis.Compilation.asmdef" (found in... Read more
GameObjects could not be referenced in the Inspector when there is a cla...
How to reproduce:1. Open attached project "case_1308575_gameobject.zip"2. Open "SampleScene" scene3. Select "Test" GameObject in the... Read more
System.Net.Http library is missing in .NET 4.6 backend
Steps to reproduce:1. Open the attached project (netHTML.zip)2. Make sure that .NET 4.6 backend is selected3. Observe the error in t... Read more
[Coverage] Coverage api returns no sequence points for switch expression
Steps to reproduce: 1. Open attached project2. Make sure that code coverage is enabled3. Open Test Runner and run ATestSimplePasses ... Read more
Switching project branches with Unity open causes compilation to fail un...
After [https://ono.unity3d.com/unity/unity/pull-request/145172/_/scripting/update-nunit-package-2.0.3] has been merged to trunk, swi... Read more
Unity crashes in <StopCoroutineFromEnumeratorManaged> because of the fun...
Reproduction steps:1. Open the attached project;2. Open the scene "test";3. Enter Play mode;4. Click on "Helper" -> "State Sequen... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask