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Coroutines that are synchronized to "WaitForEndOfFrame" and "Time.deltaT...
How to reproduce: 1. Open the user attached project 2. Open the "OpeningScene" Scene 3. Enter Play Mode and press the left mouse but... Read more
AddComponent's general performance is worse in 2020.3 and above when com...
Reproduction steps: 1. Open the attached project "AddComponent_2019.4.23.zip" 2. Switch the platform target to Android, and enable D... Read more
Message gets logged in the Console when using Debug.LogFormat and the un...
How to reproduce: 1. Open the attached 'case_1354586.zip' project 2. Open the SampleScene 3. Enter the Play mode 4. Observe the Cons... Read more
DLLs not running when in Player
How to reproduce: 1. Open the attached project "MVC.zip" 2. Install "Multiversal Vehicle Controller" (follow the instructions in htt... Read more
Missing default references show up as none in ScriptableObject Script asset
Reproduction steps: 1. Open the attached project (1345194.zip) 2. Notice that both the Script (ScriptWithMissingReference) and the S... Read more
[UWP] Not adding NET_STANDARD_2_0 define
How to reproduce: 1. Open the attached "New Unity Project.zip" project 2. Switch to UWP 3. Select .NET Standard 2.0 Scripting backen... Read more
[Simulator] Wrong Screen.width/height values returned in OnEnable when r...
How to reproduce: 1. Open attached project "BadResolution.zip" 2. Open "SampleScene" scene 3. Enter Play Mode 4. Select "Script" Gam... Read more
Using a compiled C# DLL in a Unity project throws a build error
How to reproduce: 1. Open the attached "Repro.zip" project 2. Build "test" scene to Standalone Expected result: Build succeeds when... Read more
JavaScript file loaded as TextAsset using AssetDatabase.LoadAssetAtPath ...
Reproduction steps: 1. Open the attached '1422311-sample' project 2. Open the 'SampleScene' 3. Enter Play mode Expected result: No ... Read more
Compilation error when using ambiguous reference with System.Numerics.Ve...
How to reproduce: 1. Create a new project 2. Add "NewBehaviourScript.cs" script to the project Expected result: No error in the Con... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- VFX Graph Memory leak when calling the ClearPropertyBinders and AddRemoveVFXProperty
- Entering "Configure Avatar" inside the Inspector locks it
- [Render Graph Viewer] Resource list icons cropped and in inconsistent positions
- Scene View with Debug Draw Mode enabled is gray when GPU Resident Drawer is enabled
- The UI is not visible when resizing out of focus built Player window with Application.runInBackground set to false