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0
votes
By Design

Crash on entering Play Mode when '==' and '!=' operators are overridden

Scripting

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Jan 31, 2022

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Version/s: 2020.3, 2020.3.25f1, 2021.2, 2022.1, 2022.2

Reproduction steps:1. Open the user's attached project2. Open the '03 - GameplayScene' Scene3. Enter Play Mode and observe a crash R... Read more

0
votes
Fixed

Virtual method is called together with the Override methods

Scripting

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Aug 24, 2021

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Version/s: 2019.4.27f1, 2020.3, 2021.1, 2021.2.0a1, 2022.1

How to reproduce:1. Open the user attached "Test.zip" Project2. Open the Console tab in the Editor3. Press Play Expected result: Onl... Read more

0
votes
Won't Fix

Cannot resolve/suppress warnings when using deprecated/stripped properti...

Scripting

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Jul 21, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.2, 2021.2.0b4, 2022.1

How to reproduce:1. Open the attached project2. Inspect the "ImpossibleWarnings.cs" script3. Note that a warning is thrown for a dep... Read more

6
votes
Not Reproducible

DLLs not running when in Player

Scripting

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Jun 30, 2021

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Version/s: 2019.4, 2019.4.20f1, 2020.3, 2021.1, 2021.2, 2022.1

How to reproduce:1. Open the attached project "MVC.zip"2. Install "Multiversal Vehicle Controller" (follow the instructions in https... Read more

0
votes
Fixed

Missing default references show up as none in ScriptableObject Script asset

Scripting

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Jun 23, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2021.1, 2021.2, 2021.2.0b1, 2022.1

Reproduction steps:1. Open the attached project (1345194.zip)2. Notice that both the Script (ScriptWithMissingReference) and the Scr... Read more

2
votes
Fixed

[UWP] Not adding NET_STANDARD_2_0 define

Scripting

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May 07, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2020.3.6f1, 2021.1, 2021.2

How to reproduce:1. Open the attached "New Unity Project.zip" project2. Switch to UWP3. Select .NET Standard 2.0 Scripting backend i... Read more

0
votes
Fixed

[Simulator] Wrong Screen.width/height values returned in OnEnable when r...

Scripting

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May 13, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2021.1, 2021.2, 2021.2.0a15

How to reproduce:1. Open attached project "BadResolution.zip"2. Open "SampleScene" scene3. Enter Play Mode4. Select "Script" Game Ob... Read more

2
votes
By Design

Using a compiled C# DLL in a Unity project throws a build error

Scripting

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Apr 16, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2020.3.2f1, 2021.1, 2021.2

How to reproduce:1. Open the attached "Repro.zip" project2. Build "test" scene to Standalone Expected result: Build succeeds when us... Read more

0
votes
By Design

Plugins are not filtered when using Assembly Definition Define Constraints

Scripting

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Feb 24, 2022

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Version/s: 2019.4, 2020.3, 2021.2.11f1, 2021.3, 2022.1, 2022.2

Reproduction steps:1. Open the attached project "AssemblyBug.zip"2. Go to File > Build Settings and press Build3. Go to the Build... Read more

3
votes
By Design

JsonUtility.ToJson() doesn't serialize supertypes when generic base type...

Scripting

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Aug 31, 2021

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Version/s: 2019.4, 2020.3, 2020.3.14f1, 2021.1, 2021.2, 2022.1

How to reproduce:1. Open the user's attached project2. Open scene Scenes/SampleScene3. Press the Play button4. Observe the Console E... Read more

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