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Crash on mono_jit_runtime_invoke when opening project that has multiple ...
Reproduction steps:1. Open user's attached project-- observe crash Reproducible with: 2018.4.27f1, 2019.4.10f1, 2020.1.6f1, 2020.2.0... Read more
"Unexpected node type error" is thrown when loading Library/EditorOnlySc...
Unexpected node type error is thrown on opening UI Element project Steps to reproduce:1) Open attached project Expected Result:Proje... Read more
Script with Mono.Cecil compiles with "Windows Store IL2CPP Scripting Bac...
To reproduce:1. Open attached project with Unity which has "Windows Store IL2CPP Scripting Backend" installed.2. No errors, it's pos... Read more
angle between identical vectors is not 0
-e: see title, calculating the angle between two identical vectors should be 0 but isn't -repro:--run scene in attached project--NOT... Read more
TextAsset Object is still null after calling it's constructor from script
To reproduce: 1.Download and open "repro886727project".2.Open "test" scene.3.Enter play mode.4.Check the console for output. Expecte... Read more
ScreenCapture.CaptureScreenshot not working when main display is bigger
Reproduction steps:1. Open attached Project2. Build and Run the scene Assets\Scene\SampleScene in Development mode3. Press R Expecte... Read more
Assertion failed on expression: 'ShouldRunBehaviour()' error is thrown w...
To reproduce:1. Open user's attached project ("Prefab Editing Test")2. Select "Test Prefab" in Hierarchy window and enter prefab mod... Read more
Warnings about a class existing in multiple namespaces in a single file ...
How to reproduce:1. Create a new project2. Download UniRx from https://github.com/neuecc/UniRx3. Drag UniRx files into the project's... Read more
[iOS] Script Performance decrease in Unity 5.6 (compared to 5.4)
Both OpenGL and Metal are affected. The scene runs slower on the same target device. Steps:1. Build and Run Development build on iOS... Read more
Build fails when multiple Newtonsoft.Json.dll files are included in the ...
How to reproduce:1. Open the attached project's "case_1291253-Project.zip"2. Make a build3. Observe the Console Window Expected resu... Read more
All about bugs
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Latest issues
- After converting a Built-in project to URP render texture related errors are spammed that can lead to Game view being rendered on top of Scene view
- UI Builder slider value lags and stutters when sliding/modifying certain property values
- "Reset UI Builder Layout" functionality inconsistently changes Canva Size when "Match Game View" is enabled/disabled
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked