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Crash on mono_class_init when pausing playmode or inspecting object
Reproduction steps: 1. Open repro project (NewRepro.zip) 2. Open scene "TestScene". 3. Press Play. 4. Press Pause. Expected: Play m... Read more
Clicking message in Console window opens a new Xamarin Studio instance e...
- Create a script in Unity that has two or more compiler errors - Set your default code editor in Unity's Preferences to Xamarin Stu... Read more
Running complex procedural geometry crashes unity after few chunks were ...
Steps to reproduce: 1. Open attached project 2. Open "SandBox" map 3. Play the scene Expected result: the game should not crash aft... Read more
ScriptUpdater.exe crashes if user scripts contains methods with "unsafe ...
Reproduction steps: 1. Open project attached (pianista-2.x-5.6.x.zip) 2. Inspect console. Expected result: APIUpdater will run fine... Read more
Serialized UnityEvent in generic base class is not showing in Inspector
Steps to reproduce: 1. Open user attached project 2. Select game object 'Child class 1' 3. Notice that event is shown in inspector 4... Read more
Conditional compilation problem with RuntimeInitializeOnLoadMethod
Repro steps: 1. Open "DELETE.zip" project 2. Clear the Console and enter Play mode 3. Exit Play mode and check the Console output (... Read more
Crash in TransformHierarchyChangeDispatch::DispatchSelfAndParents when u...
Reproduction steps: 1. Open the attached project "Bug_CtrlZ.zip"; 2. If the custom editor panel is not there, go to Window -> LevelU... Read more
Editor crashes in FindRelativeTransformWithPath on entering Play mode, w...
To reproduce: 1. Open the project, attached by tester (scriptCrash.zip) 2. Open "2D" scene 3. Add HealthBarUI.cs script to Cube gam... Read more
When Firebase asset is imported, Unity crashes in <Firebase.FirebaseApp/...
Reproduction steps: 1. Open the attached project; 2. Open the scene "Demo"; 3. Enter and exit Play mode until Unity crashes; Actual... Read more
EventType.ValidateCommand doesn't validate a special command
Repro steps: 1. Open the provided project 2. Enter "Play Mode" 3. Click on the white cube in the "Scene" view ("CubeToDuplicate") 4... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Source Generation with GeneratePropertyBag fails when using reserved keywords as variable names with @ prefix
- Prismatic ArticulationBody moves in opposite direction when using targetVelocity
- Shader Graph skybox material is rendered inccorrectly in builds when "Allow Material Override" or "Cast Shadows" are enabled and the "Deferred" Rendering Path is used
- Object motion is affected by incorrectly added rotation motion when importing animations
- Base class's Context Menu method is called when calling it in the Editor from the child class and the child class overrides this method