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Scriptable Object retains private bool value when recompiling scripts
How to reproduce:1. Open the attached 'project-1218346.zip' project2. In the Project browser select 'CustomAsset' and clear the Cons... Read more
GC.Collect occasionally fails to clean everything, resulting in Memory l...
When Memory is allocated, the total Memory value is printed and that Memory is freed and cleaned with "GC.Collect". However, occasio... Read more
[Windows] Malformed utf16 surrogates in C# strings can cause the Unity E...
To reproduce: 1. Download attached project “MalformedStringInspectorCrashRepro.zip" and open in Unity2. Set Scripting Runtime Versio... Read more
IsActiveAndEnabled variable is false even though ActiveSelf and Enabled ...
How to reproduce:1. Open case1126672 2018+ or case1126672 2017.4 project (depending on your version)2. Enter the Play Mode3. Observe... Read more
Editor and crash reporter both hang upon stack overflow in recursive com...
Editor and crash reporter both hang upon stack overflow in recursive component script When adding a recursive function which may res... Read more
LogStringToConsole is performing too many allocations when printing to c...
To reproduce:1. Open attached project "StackTraceBR.zip"2. Make sure the Profiler window is open and only GarbageCollector graph is ... Read more
After creating a new script the default script execution order remains i...
How to reproduce:1. Open attached project "CallOrderBug.zip" and scene "SampleScene"2. Duplicate "CallOrderTestB4" and rename it to ... Read more
Script component called "Object" cannot be assigned to a field in the In...
How to reproduce:1. Open the attached "case_1146092-ObjectField" project2. Select "Tester" in the Hierarchy3. Drag the "NotObject" f... Read more
Inconsistent Silent Crash when StackOverflowException is thrown
Reproduction steps:1. Open the attached project named "Case_1115647"2. Open the "SampleScene" in the Scenes folder3. Select the "Dir... Read more
GUIUtility Error occurs when Scriptable Object has Asset Menu with Globa...
How to reproduce:1. Open the attached "CorruptedScriptableObject.zip" Project2. Click on the "CorruptedScriptableObject.asset"3. Obs... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Baking ReferencedPrefabAuthoring!” errors are thrown when creating or deleting unrelated GameObjects in a SubScene that references prefabs
- Cannot scroll down to see all UI Builder Inspector items after content is resized
- Crash on SceneTracker::SetObjectDirty when entering Play mode on a project with specific Assets
- UI Toolkit's TextInput element does not inherit layout parameters from the TextField element when TextField.multiline is true
- The TileMap grid in the Tile Palette is not visible when Screen Space Ambient Occlusion is enabled