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0
votes
Won't Fix

Serialized UnityEvent in generic base class is not showing in Inspector

Scripting

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Aug 02, 2017

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Version/s: 5.6.1f1

Steps to reproduce:1. Open user attached project2. Select game object 'Child class 1'3. Notice that event is shown in inspector4. Se... Read more

0
votes
Won't Fix

Adding a specific script to gameObject crashes editor

Scripting

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Sep 25, 2017

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Version/s: 5.6.3f1

To reproduce:1. Open 'moreStrippedRepro' project2. Create a new gameObject, attach 'SensorScript' to it.3. If editor doesn't crash, ... Read more

0
votes
Fixed

Running complex procedural geometry crashes unity after few chunks were ...

Scripting

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Apr 09, 2017

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Version/s: 5.6.0f3

Steps to reproduce:1. Open attached project2. Open "SandBox" map3. Play the scene Expected result: the game should not crash after f... Read more

0
votes
Fixed

[IL2CPP] Errors when building the project: Failed running, Exception: [....

Scripting

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Mar 21, 2017

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Version/s: 5.6.0b11

A bunch of long Errors appear when trying to build the project using IL2CPP. Steps to reproduce:1. Open User's attached project (upl... Read more

0
votes
Fixed

"UnityEditor.InitializeOnLoad" calls constructor three times when Unity ...

Scripting

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Mar 22, 2017

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Version/s: 5.6.0f1

How to reproduce:1. Download users attached project "doubleInitialize"2. Create or edit a script in Assets folder (without opening U... Read more

0
votes
By Design

SceneManager events in RuntimeInitializeLoadType.BeforeSceneLoad are onl...

Scripting

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Jan 22, 2018

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Version/s: 5.6.5f1

To reproduce:1. Open attached Unity project "SceneManagerEventsBug.zip"2. Open "Scene 0"3. Go into Play mode4. Click "Load Single"5.... Read more

0
votes
Fixed

Conditional compilation problem with RuntimeInitializeOnLoadMethod

Scripting

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Jun 20, 2017

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Version/s: 5.6.1f1

Repro steps: 1. Open "DELETE.zip" project2. Clear the Console and enter Play mode3. Exit Play mode and check the Console output (Tes... Read more

0
votes
Fixed

Calling an external function from Mac bundle crashes editor

Scripting

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May 22, 2017

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Version/s: 5.6.1f1

To reproduce:1. Open project2. Play scene Expected: scene will be played, if there are any errors, they will be shown in consoleActu... Read more

0
votes
Fixed

SerializedObject.CopyFromSerializedProperty(null) crashes the editor

Scripting

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Jul 05, 2017

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Version/s: 5.6.2p1

Steps to reproduce:1. Open attached project (CopyFromSerializedProperty(null)_crash)2. Click "Run" on the top menu and select CrashT... Read more

0
votes
By Design

GZipStream not reading correctly from stream if Flush() is called

Scripting

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May 19, 2017

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Version/s: 5.6.0f3

Reproduction steps:1. Open an attached project on 5.6.0f32. Press play3. Observe the console output, first log is bytes written to s... Read more

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