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Microsoft.CodeAnalysis.GeneratorAttribute causes errors in console
Reproduction steps: 1. Open project "unitybetafeatures.zip" 2. Observe the Console window Expected result: No errors in console Act... Read more
MonoBehaviour Scripts cause compilation errors when the namespace contai...
How to reproduce: 1. Open the user-submitted project 2. Open the scene "Reproduction" (Assets/Scenes/Reproduction.unity) 3. In the H... Read more
Runtime helper generated GameObjects are not added to main thread list w...
How to reproduce: 1. Open the user's project "TestCSharp8.zip" 2. Press Play and observe the Console Window Expected result: Genera... Read more
Editor crashes when adding a script to a TMP Button
Reproduction steps: 1. Open users attached project 2. Open Scenes/SampleScene 3. Add /Game Jam Template/Scripts/FlexibleUI/TMP/Flexi... Read more
Coroutines that are synchronized to "WaitForEndOfFrame" and "Time.deltaT...
How to reproduce: 1. Open the user attached project 2. Open the "OpeningScene" Scene 3. Enter Play Mode and press the left mouse but... Read more
Crash on entering Play Mode when '==' and '!=' operators are overridden
Reproduction steps: 1. Open the user's attached project 2. Open the '03 - GameplayScene' Scene 3. Enter Play Mode and observe a cras... Read more
Unity Editor doesn't recompile at boot when Scripting Define Symbols are...
Reproduction steps: 1. Create a new project 2. Go to Project Settings > Player > Scripting Define Symbols and create 2 new Scripting... Read more
C# default interface method only works the first time
If a single test is run it works fine, but if "Run All" is used it only uses the correct default method in the first test. Even thou... Read more
Script is stuck in a compilation loop when generating code with Initiali...
How to reproduce: 1. Open the user's attached project 2. In the Project window, under the Assets folder, right-click the "Generator"... Read more
Sprite Texture gets unassigned when entering Play Mode
How to reproduce: 1. Open the attached "1387808.zip" project 2. Open the "StartupScene" Scene 3. Select the "_GameController" GameOb... Read more
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