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3
votes
Fixed

RuntimeInitializeOnLoadMethod is not called if it is part of nested clas...

Scripting

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Oct 26, 2017

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Version/s: 2017.3.0b6, 2018.4, 2019.4, 2020.3, 2021.2

How to reproduce:1. Open the attached "Runtime_Bug.zip" project2. Click Play Expected results: 'No Namespace - Inner', 'No Namespace... Read more

0
votes
Fixed

Message gets logged in the Console when using Debug.LogFormat and the un...

Scripting

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Jul 31, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.1.14f1, 2021.2, 2022.1

How to reproduce:1. Open the attached 'case_1354586.zip' project2. Open the SampleScene3. Enter the Play mode4. Observe the Console ... Read more

0
votes
By Design

Build Aborted/Build Interrupted error briefly appears in the Console win...

Scripting

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Mar 16, 2021

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Version/s: 2021.1.0a6, 2021.1.0b11, 2021.2

Reproduction steps:1. Create a new Unity project2. Create a new C# Script: Right-click in Project window > Create > C# Script3... Read more

1
votes
Won't Fix

Globalization.CultureInfo.CurrentCulture does not map to system language...

Scripting

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Feb 04, 2021

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Version/s: 2018.4, 2019.4, 2020.2, 2020.2.2f1, 2021.1, 2021.2

How to reproduce:1. In the System Preferences, change the system language to another one than English (for example, French)2. Open t... Read more

2
votes
Won't Fix

Vector3.SmoothDamp behaves differently between positive and negative vel...

Scripting

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Jan 30, 2021

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Version/s: 2019.4, 2020.1.17f1, 2020.2, 2021.1, 2021.2

How to reproduce:1. Open the user's attached project "SmoothDampBugDemo"2. Open the "SmoothDampTestScene" scene3. Enter Play Mode4. ... Read more

0
votes
Won't Fix

SmoothDamp function does not reach it's target smoothly when smoothTime ...

Scripting

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Jul 25, 2021

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Version/s: 2019.4, 2020.3, 2020.3.14f1, 2021.1, 2021.2, 2022.1

Steps to reproduce:1. Open users attached project2. Open Smoothing Issue/Press Play scene3. Enter the Play Mode4. Observe Cubes move... Read more

0
votes
Fixed

Missing default references show up as none in ScriptableObject Script asset

Scripting

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Jun 23, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2021.1, 2021.2, 2021.2.0b1, 2022.1

Reproduction steps:1. Open the attached project (1345194.zip)2. Notice that both the Script (ScriptWithMissingReference) and the Scr... Read more

2
votes
Fixed

[UWP] Not adding NET_STANDARD_2_0 define

Scripting

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May 07, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2020.3.6f1, 2021.1, 2021.2

How to reproduce:1. Open the attached "New Unity Project.zip" project2. Switch to UWP3. Select .NET Standard 2.0 Scripting backend i... Read more

0
votes
Fixed

Silent Crash when returning a recursive IEnumerator in Coroutine

Scripting

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Jun 17, 2021

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Version/s: 2020.3, 2021.1, 2021.1.0f1, 2021.2, 2022.1

Reproduction steps:1. Open user attached Project2. Press Play3. Wait around 15 seconds Expected result: The Editor doesn't crashActu... Read more

0
votes
Not Reproducible

Coroutines that are synchronized to "WaitForEndOfFrame" and "Time.deltaT...

Scripting

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Feb 17, 2022

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Version/s: 2021.2, 2021.2.9f1, 2022.1

How to reproduce:1. Open the user attached project2. Open the "OpeningScene" Scene3. Enter Play Mode and press the left mouse button... Read more

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