Search Issue Tracker
[OS X] Visual Studio crashes Editor when quitting with debugger attached
1. What happened[OS X] Visual Studio crashes Editor when quitting with debugger attachedVS for Mac Community, v 7.0.1b24.Attached de... Read more
Editor crash when size of the List was set to 0 in the instance of a pre...
How to reproduce:1. Open attached project "subclass selector.zip"2. Open "non-zerosizeList" scene3. Set "Foo List" size value in "Fo... Read more
[Backport] Coroutine with WaitForEndOfFrame() finishes too soon when the...
How to reproduce:1. Open the attached project "timeRepro"2. Open the scene "SampleScene" and Enter Play mode (Assets/Scenes/SampleSc... Read more
Gradient mode getter/setter does not have thread-safe access preventing ...
Reproduction steps:1. Open the attached "GradientsAndThreads" project2. Open the "ReproScene" scene3. Enter the Play mode4. Observe ... Read more
"Does not contain a definition" error for texture.imageContentsHash when...
To reproduce:1. Open attached Unity project "Unity201703BUG.zip"2. Inspect "TestTexture" script in the Assets folder3. Build and run... Read more
Visual Studio Debugger's "Step Into" function does not work between asse...
How to reproduce:1. Open the attached project ("TestDebug.zip")2. Open the repro scene ("SampleScene")2. Open the "Test1.cs" script3... Read more
Function TextureImporter.DoesSourceTextureHaveAlpha() is True even if Te...
Reproduction steps:1. Open the attached project " Test_DoesSourceTextureHaveAlpha.zip";2. In the Assets, go to the Graphics folder;3... Read more
Cannot find ScriptableObject asset by search in Project Window when name...
How to reproduce:1. Download and open attached "Asset Namespace Change Bug" project2. In the Project Window's search bar type "t:MyS... Read more
UnityEngine.UI reference is missing in Assembly Definition Assemblies an...
To reproduce: 1. Download attached “UnityUIReference.zip" project and open in Unity2. Open Console window Expected results: There is... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default