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Scale of the object increases when it is parented and unparented repeatedly
To reproduce: 1. Open the project, attached by the tester (scaleBug.zip) 2. Open the "testScene" scene 3. Select the Cube2 game obj... Read more
Undocumented nuance when yielding to a CustomYieldInstruction
The process for yielding is different on the first iteration of a CustomYieldInstruction... 1. it checks the yield 2. places the co... Read more
Adding a specific script to gameObject crashes editor
To reproduce: 1. Open 'moreStrippedRepro' project 2. Create a new gameObject, attach 'SensorScript' to it. 3. If editor doesn't cras... Read more
Unity crashes when on coroutine loading new scene and activating cloth g...
Reproduction steps: 1. Download project "ClothCrash563.zip" and open in Unity 2. Enter Play mode 3. Press "Test" button in Game view... Read more
Crash at iplLoadFinalizedScene when starting Play Mode with SteamAudio p...
To reproduce: 1. Open attached Unity project "aeRemainAsShifting.zip" 2. Open "proto" scene in "SCENES" folder 3. Enable Steam Audio... Read more
Screen.currentResolution is not updated when the monitor's resolution ch...
To reproduce: 1. Open the project, attached by the tester (wrongResolution.zip) 2. Open the "scene" scene 3. Enter Play mode 4. Not... Read more
A particular script is not recognized as a MonoBehaviour
The script seems to be not recognized as MonoBehaviour if it is in a custom namespace AND there is a preprocessor directive: #if UNI... Read more
[OS.X] Time.deltaTime gives negative value of 1E-05 when changing date i...
To reproduce: 1.Open users attached project "Negative Delta Time Test.zip" 2.Drag "test.cs" script from project window to Main Camer... Read more
Coroutines can't be stopped by stopping their parent when having two or ...
To reproduce: 1. Open my attached project 2. Enter Play mode Expected: both cubes remain in same position - both coroutines are sto... Read more
Serialized UnityEvent in generic base class is not showing in Inspector
Steps to reproduce: 1. Open user attached project 2. Select game object 'Child class 1' 3. Notice that event is shown in inspector 4... Read more
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