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'Should not get here' and 'Assertion failed' errors appear when entering...
Reproduction steps:1. Open the attached user's project2. Open the 'Level2' Scene3. Enter Play mode4. In the Game View press the Esca... Read more
API updater fails to resolve dependencies when building with Terminal
Reproduction steps:1. Open Repro.sh inside the project folder and modify Unity's version path2. Open the Terminal and navigate to th... Read more
OnPostRender is called multiple times per frame when setting Application...
Reproduction steps:1. Open the attached user's Unity project "TestOnPostRender.zip"2. Go to Assets > Scenes folder3. Open "Sample... Read more
Plugins are not filtered when using Assembly Definition Define Constraints
Reproduction steps:1. Open the attached project "AssemblyBug.zip"2. Go to File > Build Settings and press Build3. Go to the Build... Read more
Code editor does not open the relevant script file when double-clicking ...
How to reproduce:1. Open the user's attached project2. Open the Console (Window -> General -> Console)3. Double-click the Syst... Read more
API updater fails to update all instances of obsolete types after packag...
Steps to reproduce:1. Create a new Unity project2. Import Advertisement package (com.unity.ads 4.1.0)3. Import any other package Exp... Read more
Editor freezes on Application.Reload when converting Float to ULong
Reproduction steps:1. Open the user's project2. Open the "SampleScene" scene3. Enter the Play Mode Reproducible with: 2020.3.34f1, 2... Read more
Crash when running GarbageCollectSharedAssets
Reproducible with: 2020.3.30f1 Read more
WaitForDomainReload does not trigger script reload when running the Edit...
How to reproduce:1. Download the attached project2. Navigate to your Editor install directory3. Execute the following terminal comma... Read more
Wrong Scriptable Objects are created when creating through MenuItem
Reproduction steps:1. Open the attached 'UniversalGraphicsTest_Foundation' project2. Open the 'Assets' folder3. Right-click and go t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Crash on mono_object_handle_isinst_mbyref_raw when SerializedReference points to a struct implementing ISerializationCallbackReceiver whose first field is a UnityEngine.Object