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Error after recompiling: "An assembly with the same name `UnityEngine.UI...
Reproduction steps:1. Open project attached.(Repro.zip)2. Open scene "SimpleSample".3. Press Play.4. Detect that there is error "Uni... Read more
[.NET 4.6] Editor crash on "scripting_stack_trace_info_for" when opening...
How to reproduce:1. Open the attached project "BehaviorDesigner.zip"2. Observe the crash Reproduced with: 2018.1.0b5, 2018.1.0b9, 20... Read more
Operators == and != are not implemented for Color32
Steps to reproduce:1. Create a new Project2. Create a script with 2 Color32 variables3. Try to compare them with == or != operators ... Read more
APIUpdater assumes script encoding is UTF-8
Non UTF-8 encoded script content may become wrong if it gets updated by APIUpdater. Hereafter, APIUpdater uses UTF-8 only if script ... Read more
CustomEditor/Drawer for component does not work in an assembly when the ...
How to reproduce:1. Open user attached project2. Select the "Something.asmdef" assembly3. In the inspector, change its Name to any o... Read more
TypeLoadException once a multi-dimensional-jagged array is added to a class
Steps to reproduce:1. Open user attached project (KLRG Systems 2017)2. Open KLRG_Behaviour.cs which is in Assets/KLRG_System/Element... Read more
[TwoColumnLayout][Selection.activeObject] doesn't update when object is ...
Reproduction steps(GIF attached):1. Open the attached project.2. Open the "1" scene.3. Go to "Window > My Window".4. Select "New ... Read more
Itterating through a list with foreach always generating GCAlloc
Steps to reproduce:1. Download and open the attached project2. Enter Playmode3. Press "4"(not numpad) to initiate iteration Expected... Read more
IDbCommand ExecuteNonQuery method rapidly allocates memory
Reproduction steps:1. Download project "MemLeak.zip" and open in Unity2. Open scene "memtestscene"3. Open Task Manager4. Enter Play ... Read more
Add support for solution synchronization for Xamarin Studio
To reproduce:1. Go to "Unity -> Preferences -> External Tools"2. Change the "External Script Editor" to Xamarin3. Create a new... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default