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Application.logMessageReceivedThreaded doesn't appear to log any messages
How to reproduce: 1. Open attached script in a new project 2. Attach script to any game object 3. Play the scene - The script shou... Read more
Itterating through a list with foreach always generating GCAlloc
Steps to reproduce: 1. Download and open the attached project 2. Enter Playmode 3. Press "4"(not numpad) to initiate iteration Expe... Read more
Crast at Camera::SetTargetTextureBuffers when Graphics.SetRenderTarget i...
Steps to reproduce: 1. Open "UnityBug.zip" 2. Load "BugScene" scene 3. Enter playmode -Crash Note: Issue is located in Cam2DLitSour... Read more
Selection.objects doesn't select objects in the project window first column
How to reproduce: 1. Open given Unity project 2. Select Editor folder from Hierarchy in Project window 3. Select Assets -> Create ->... Read more
CompilationPipeline.GetAssemblyNameFromScriptPath returns the wrong asse...
How to reproduce: 1. Open the attached project 2. Open the Test Runner 3. Run the 'NewTestScriptsimplePasses" test, it fails Actual... Read more
Obsoleted network types cause TypeLoadExceptions in Playmaker dll
When importing Playmaker from the Asset Store in 2018.2, script upgrader kicks in and triggers an API update. Afterwards, a lot of e... Read more
StateMachineBehaviour exclusive messages are treated as MonoBehaviour me...
How to reproduce: 1. Open attached project - The project contains a single script with the following code (modified): using Unity... Read more
Unity.Mathematics.math.mul(float4x4 a, float4x4 b) arguments order is mi...
How to reproduce: 1. Open given Unity project 2. Enter "SampleScene" scene 3. Enter Play Mode 4. Notice incorrect results in the con... Read more
angle between identical vectors is not 0
-e: see title, calculating the angle between two identical vectors should be 0 but isn't -repro: --run scene in attached project --... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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