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Roslyn Source Generator generates a class multiple times
Reproduction steps:1. Open the attached 'Roslyn Code Gen Test' project2. Add the 'TestCodeGen.dll' to the project3. Observe the 'Tes... Read more
[macOS] Application.systemLanguage returns "Unknown" when system languag...
How to reproduce:1. Change the system language to Norwegian Bokmål/Nynorsk2. Restart the PC3. Open the attached Scene labeled "Sampl... Read more
Lighting is not applied correctly after using Progressive Lightmapper wh...
How to reproduce:1. Open User's attached "Unity 2019.3 Bug Reports.zip" project2. Load "SampleScene" (Assets -> Scenes)3. "Genera... Read more
[DotsShooter] BuildSettings asset is unloaded during build
Steps to reproduce : - import the dots sample project- select menu item A2/Bugs/Build gets wrong executable name- wait for build to ... Read more
BadImageFormatException is thrown when calling GetCustomAttributes on ce...
To reproduce:1. Open attached project ("case_1185125.zip")2. Press Play3. Observe Console Expected result: No errors are thrownActua... Read more
[SerializeReference] Inspector shows the wrong editor for fields that us...
1) Add script InspectorBug.cs to project and attach to a GameObject 2) Notice that the editor is different. The [SerializeReference]... Read more
Script is not recognized as a MonoBehaviour if it contains string concat...
How to reproduce:1. Open the user's attached project2. In the Project window, reimport the "MonoBehaviourThatBreaksTheParser" script... Read more
[Mac] DLLNotFoundException when trying to Open DLL on Mac
Reproduction steps:1. Open attached Project "DLL_Issues_Mac"2. Open "Assets/Scene" Scene3. Press Play Expected result: Play mode ena... Read more
BuiltinAssemblies.stamp in Library folder is not being regenerated
How to reproduce:0. Download and extract "ScriptableBuildPipelineBug.zip"1. Ensure `SampleProject\Library\ScriptAssemblies\BuiltinAs... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask