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Editor freezes when using Debug.Log and trying to print a value within t...
How to reproduce: 1. Open attached project "Case_1164485_repro.zip" 2. Open "Paddle" scene 3. Enter Play Mode Expected result: Edit... Read more
"No MonoBehaviour in the file" when using the Assembly Definition "Versi...
How to reproduce: 1. Open the user's project 2. Press Play 3. Select "Main Camera" in the Hierarchy 4. Inspect the Inspector, it sho... Read more
ExpressionNotValidException errors appear when adding invalid versions t...
How to reproduce: 1. Create new project 2. Create Assembly Definition 3. Add to Version Defines list 4. Select any package 5. Write ... Read more
Prefab Instance with a broken Prefab connection is created when Prefab w...
How to reproduce: 1. Download and open the submitted project 2. Drag the GameObject from the scene to the project window to create a... Read more
GameObjects in Hierarchy window are not hidden when using HideFlags.Hide...
How to reproduce: 1. Open attached "project-1167675.zip" project 2. Select "Main Camera" in the Hierarchy window 3. In the Editor se... Read more
AsyncReadManager.Read writes to input array pointer during async operation
A recent change in 2021.1 started writing the bytes read to the pointer passed in to the Read command. Prior to this PR, the user di... Read more
BuiltinAssemblies.stamp in Library folder is not being regenerated
How to reproduce: 0. Download and extract "ScriptableBuildPipelineBug.zip" 1. Ensure `SampleProject\Library\ScriptAssemblies\Builti... Read more
Internal recursion error is thrown when trying to update the project usi...
How to reproduce: 1. Open the attached project ("case_1167361-API_Updater_Test.zip") 2. Start the API update 3. Inspect the console ... Read more
2018_4_OR_NEWER define is missing/not working/broken
How to reproduce: 1. Open attached project "defineMissing 2019.zip" 2. Open "Window" -> "General" -> "Test Runner" 3. In "Test Runn... Read more
[Win7] Editor silent crash when multiple StartCoroutine() and StopCorout...
How to reproduce: 1. Open attached 'project-1168521.zip' project and 'Bug Scene' scene 2. Enter Play mode (the crash occurs in 1 - 1... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Scene View becomes gray and "NullReferenceException" errors are thrown when attaching the Unity Editor process to RenderDoc
- Memory usage rapidly rises when changing colors in the color wheel
- Physically Based Sky's Horizon and Zenith Tint Color Selection Bars don't have immediate access to color pickers
- EmptyAdditionalLightShadowmapTexture leaks from memory when URP quality level is changed using QualitySettings.SetQualityLevel
- Referenced ScriptableObject field does not get updated and cannot be set to "None" when there are no Objects of that type