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0
votes
By Design

Editor freezes when using Debug.Log and trying to print a value within t...

Scripting

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Jun 21, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.1.7f1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open attached project "Case_1164485_repro.zip" 2. Open "Paddle" scene 3. Enter Play Mode Expected result: Edit... Read more

0
votes
Fixed

"No MonoBehaviour in the file" when using the Assembly Definition "Versi...

Scripting

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May 31, 2019

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Version/s: 2019.1.0a10, 2019.1.4f1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open the user's project 2. Press Play 3. Select "Main Camera" in the Hierarchy 4. Inspect the Inspector, it sho... Read more

0
votes
Fixed

ExpressionNotValidException errors appear when adding invalid versions t...

Scripting

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Jul 03, 2019

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Version/s: 2019.1.0a10, 2019.2.0a1, 2019.3.0a1, 2019.3.0a7

How to reproduce: 1. Create new project 2. Create Assembly Definition 3. Add to Version Defines list 4. Select any package 5. Write ... Read more

0
votes
Not Reproducible

Prefab Instance with a broken Prefab connection is created when Prefab w...

Scripting

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Jul 05, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1, 2019.2.0b7, 2019.3.0a1

How to reproduce: 1. Download and open the submitted project 2. Drag the GameObject from the scene to the project window to create a... Read more

4
votes
Fixed

GameObjects in Hierarchy window are not hidden when using HideFlags.Hide...

Scripting

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Jul 05, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.2.0b7, 2019.3.0a1

How to reproduce: 1. Open attached "project-1167675.zip" project 2. Select "Main Camera" in the Hierarchy window 3. In the Editor se... Read more

0
votes
Fixed

AsyncReadManager.Read writes to input array pointer during async operation

Scripting

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Mar 01, 2021

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Version/s: 2021.1.0a1

A recent change in 2021.1 started writing the bytes read to the pointer passed in to the Read command. Prior to this PR, the user di... Read more

1
votes
Fixed

BuiltinAssemblies.stamp in Library folder is not being regenerated

Scripting

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Oct 02, 2019

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Version/s: 2018.4.0f1, 2018.4.1f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 0. Download and extract "ScriptableBuildPipelineBug.zip" 1. Ensure `SampleProject\Library\ScriptAssemblies\Builti... Read more

0
votes
Fixed

Internal recursion error is thrown when trying to update the project usi...

Scripting

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Jul 04, 2019

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Version/s: 2018.4.0f1, 2018.4.3f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open the attached project ("case_1167361-API_Updater_Test.zip") 2. Start the API update 3. Inspect the console ... Read more

0
votes
Fixed

2018_4_OR_NEWER define is missing/not working/broken

Scripting

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Jul 12, 2019

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Version/s: 2019.1.0a1, 2019.1.9f1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open attached project "defineMissing 2019.zip" 2. Open "Window" -> "General" -> "Test Runner" 3. In "Test Runn... Read more

0
votes
Won't Fix

[Win7] Editor silent crash when multiple StartCoroutine() and StopCorout...

Scripting

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Jul 09, 2019

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Version/s: 2018.4.0f1, 2019.1.0a1, 2019.1.9f1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open attached 'project-1168521.zip' project and 'Bug Scene' scene 2. Enter Play mode (the crash occurs in 1 - 1... Read more

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