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0
votes
Duplicate

async void Method() => throw new Exception("Error") is thrown every frame

Scripting

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Mar 07, 2019

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Version/s: 2018.3.3f1, 2018.3.7f1

How to reproduce:1. Open attached project "AsyncExceptionBugReport.zip" and scene "SampleScene"2. Enter Play mode3. Observe Console ... Read more

0
votes
By Design

Loading CodeAnalysis.CSharp on NET4.x cause a broken assembly error.

Scripting

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Jan 31, 2019

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Version/s: 2018.3.0a1, 2018.3.2f1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce:1. Open original project "CSharpCodeAnalysis20182.zip"2. Press Play and observe console Expected result: No error... Read more

0
votes
Won't Fix

GUIUtility Error occurs when Scriptable Object has Asset Menu with Globa...

Scripting

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Mar 08, 2019

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Version/s: 2017.4.0f1, 2017.4.17f1, 2018.3.0f1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open the attached "CorruptedScriptableObject.zip" Project2. Click on the "CorruptedScriptableObject.asset"3. Obs... Read more

3
votes
By Design

GC.Collect() to be called at regular intervals causing noticeable lag sp...

Scripting

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Feb 22, 2019

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Version/s: 2018.3.0a9, 2018.3.6f1, 2019.2.0a1

How to reproduce:1. Open the attached PeriodGcCollect2017.zip project2. Enter the Play Mode3. Go to Profiler window -> select Pro... Read more

0
votes
Fixed

The Error "Copying assembly from Temp to Library failed" appears when up...

Scripting

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Mar 12, 2019

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Version/s: 2019.2.0a8

To reproduce:1. Open attached project "prof"2. Open it with Unity 2019.2.0a83. Close and reopen the project with 2018.2.0a8 and chec... Read more

0
votes
Fixed

IL2CPP doesn't properly handle invalid surrogate pairs causing crash

Scripting

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Feb 11, 2021

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Version/s:

TextMeshPro accepts surrogate pair characters (e.g. emojis), however it doesn't properly handle them causing a crash within the IL2C... Read more

0
votes
By Design

[DotsShooter] BuildSettings asset is unloaded during build

Scripting

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Oct 02, 2019

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Version/s: 2019.3.0b6

Steps to reproduce : - import the dots sample project- select menu item A2/Bugs/Build gets wrong executable name- wait for build to ... Read more

0
votes
By Design

Editor freezes after Building & Running while in Play mode

Scripting

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Mar 05, 2019

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Version/s: 2018.3.0a1, 2018.3.6f1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open the attached project2. Open the "OfflineLobby.unity" scene3. Enter Play Mode4. Press Ctrl + B5. Build the p... Read more

0
votes
Fixed

Package Tests are only added when making a package testable and adding a...

Scripting

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Mar 11, 2019

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Version/s: 2018.3.0a1, 2019.1.0a1, 2019.2.0a1

Reproduction steps: 1. Create a New Project, make sure `com.unity.ugui` is installed2. Open Package Manifest in a Text Editor3. Open... Read more

0
votes
Won't Fix

MenuItem is executed more than once when multiple objects are selected

Scripting

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Mar 14, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.8f1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open attached project2. Open SampleScene3. In Hierarchy view, make none of object is selected and run "My Test M... Read more

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