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1
votes
Fixed

Project building fails when using EditorApplication.LockReloadAssemblies...

Scripting

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Jan 10, 2019

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Version/s: 2018.3, 2018.3.0f2

Reproduction steps: 1. Open the Project inside of the "BuildFailRepro.zip" 2. Build the Project as Windows 86x64 3. After the Build... Read more

0
votes
Won't Fix

NotImplementedException when calling HttpListener.TimeoutManager

Scripting

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Jan 25, 2019

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Version/s: 2017.3.0a1, 2018.3.0a1, 2019.1.0a1, 2019.1.0a10, 2019.2.0a1

How to reproduce: 1. Open the attached "TimeoutManager_NotImplemented.zip" project 2. Open the "SampleScene" scene 3. Enter Play mod... Read more

0
votes
Duplicate

[IL2CPP] Player crashes when creating an object of a generic class with ...

Scripting

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Nov 27, 2018

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Version/s: 2018.3.0b8, 2018.3.0b11

Repro steps: 1. Open QA attached project "repro_1104381" 2. Build and Run Actual: Player crashes Reproducible with: 2018.3.0b8, 20... Read more

0
votes
By Design

Incorrect position using <Position> instead of <Transform> when changing...

Scripting

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Nov 30, 2018

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Version/s: 2018.3.0a1, 2018.3.0b10, 2019.1.0a1, 2019.2.0a1

Steps to reproduce: 1. Open original project "TurnBasedBattle.zip" 2. Open "TurnedBasedBattle" scene 3. Press "Play" 4. Press load f... Read more

0
votes
Fixed

Using .NET API 4.x increases performance spike in Scripts twice when sel...

Scripting

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Nov 08, 2018

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Version/s: 2017.3.0a1, 2018.2.14f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1

Reproduction steps: 1. Open "MinimalRepro.zip" project 2. Open the Profiler and enable "Deep Profile" and "Profile Editor" 3. Recor... Read more

0
votes
Fixed

ScreenCapture.CaptureScreenshot not working when main display is bigger

Scripting

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Feb 09, 2021

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Version/s: 2018.4, 2019.4, 2019.4.17f1, 2020.2.0b2

Reproduction steps: 1. Open attached Project 2. Build and Run the scene Assets\Scene\SampleScene in Development mode 3. Press R Exp... Read more

0
votes
By Design

Hash128.Parse throws an Exception when running in a thread other than th...

Scripting

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Sep 19, 2019

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Version/s: 2018.4.0f1, 2019.2.0a1, 2019.2.0f1, 2019.3.0a1, 2020.1.0a1

To reproduce: 1. Download attached "Repro_Hash128_Parse.zip" project and open in Unity 2. Open "SampleScene" 3. Select "Hash128" ga... Read more

2
votes
By Design

Assertion failed on expression: 'ShouldRunBehaviour()' error is thrown w...

Scripting

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Feb 04, 2019

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Version/s: 2018.3.0a1, 2018.3.2f1, 2019.1.0a1, 2019.2.0a1

To reproduce: 1. Open user's attached project ("Prefab Editing Test") 2. Select "Test Prefab" in Hierarchy window and enter prefab m... Read more

1
votes
Fixed

[Scripting] Asmdef with `auto referenced` set to false will still cause ...

Scripting

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Feb 05, 2019

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Version/s:

When an asmdef has the auto referenced flag set to false and no additional references it will still cause Unity assemblies such as A... Read more

0
votes
Fixed

System.Reflection.TargetInvocationException is thrown when using .NET Ma...

Scripting

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Dec 14, 2018

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Version/s: 2018.3.0a1, 2018.3.0f2, 2019.1.0a1, 2019.2.0a1

Reproduction steps: 1. Open the Unity Project inside the ownCloud directory 2. Open the "SampleScene" and play it 3. Follow the logs... Read more

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