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Scene view camera shifts when resetting Editor layout with 2D view enabl...
Steps to reproduce: Create a new Unity project using a 3D Universal Template Open the Scene view Enable 2D view in the Scene view In... Read more
Unclear error pop-up appears when loading incorrect preset from disk
Reproduction steps:1. Create a new project2. Save Unity Toolbar preset to file (right click on Main Unity Toolbar > Preset > S... Read more
Script icon Gizmos cause lag/performance issues in Scene view even when ...
Reproduction steps:1. Open the attached “IN-93546.zip” project2. Open the “crime” Scene3. Make sure Gizmos are enabled in the Scene ... Read more
Debug.DrawLine depthTest parameter starts flickering during OnSceneGUI()...
Reproduction steps:1. Open the attached “UnityBugReport.zip” project2, Open the “SampleScene” Scene3. Open the “DebugDrawLineDepthTe... Read more
GPU utilization increases when a GameObject is selected
How to reproduce:1. Create and open a new project2. Open the Task Manager3. Create a Cube in the Hierarchy4. Select the Cube in the ... Read more
Error sound plays repeatedly when using the Flythrough mode with the "Sh...
Reproduction steps:1. Open the attached "PROJECTFILE" project2. Click and focus on the Scene view3. Click and hold the right mouse b... Read more
Canvas Scaler causes abnormal scaling of Canvas elements in Play Mode wh...
How to reproduce: Set up one monitor with a scale different than the other monitor (Display Settings > Scale) Open the “unity-can... Read more
[MacOS] Scene Context menu doesn't become visible until mouse isn't moved
How to reproduce:1. Open any scene2. In the scene view right click to open the context menu Expected result: Context menu opensActua... Read more
No indication to users present that Player log doesn't exist when openin...
Steps to reproduce: Create a new Project and open it In the Console Window open the kebab menu ({}⋮{}) in the top right corner Selec... Read more
Generic methods with [HideInCallstack] are present when “Strip logging c...
Reproduction steps:1. Open the attached “IN-104937_My project.zip“ project2. In the Console window’s options (3 vertical dots), enab... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS