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Changes made to Prefab's variable values in a custom EditorWindow get re...
How to reproduce:1. Open the user's attached project2. Open 'SampleScene'3. In the top bar menu select Example > Example Window4.... Read more
[Android] Null reference when using InstantiateAsync
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/test.unity” Scene3. Switch to Android Platfor... Read more
Children of a Prefab change order in the Hierarchy after changing the Ed...
How to reproduce:1. Open the “IN-49246_repro.zip“2. Open the “BasePrefabVeriant“ asset and observe its child objects in the Hierarch... Read more
[Undo] [Improved prefabs] Errors are thrown on performing the 'Undo' ope...
On applying the 'Undo' function over the Prefab Override window, errors thrown in the console. Refer attached video and StackTrace. ... Read more
Loading Scene Async In Play Mode does not create a new Physics Scene
Reproduction steps:1. Download and open the attached project 'LocalPhysicsMode.zip'2. Open scene 'SampleScene'3. Enter Play Mode4. O... Read more
OnTransformChildrenChanged doesn't get called in the Edit mode when drag...
How to reproduce:1. Open the user's attached project2. Open Scenes > SampleScene3. From the Assets folder drag the 'Prefab' under... Read more
The ID of the component gets changed when attaching the component to a d...
How to reproduce:1. Open the attached '1322120.zip' project2. Open the 'Test' Prefab in a text editor3. Observe the id of the second... Read more
Script components disappear from a prefab's Inspector window when recomp...
Reproduction steps:1. Open the user's attached project "PrefabsHello.zip"2. In the Project window select "PrefabA" prefab3. Notice t... Read more
"Canvas (Environment)" GameObject is added as root to a Canvas Prefab wh...
How to reproduce:1. Open the “PrefabTest.zip“ project2. Open the “SampleScene“3. Open the “Assets/Canvas.prefab” Prefab in the Proje... Read more
Redoing/undoing prefab variant with nested prefab creation creates an ov...
Steps to reproduce:1. Create a new project or open an existing one2. Create a Cube GO in the Hierarchy3. Drag the Cube GO to Assets ... Read more
All about bugs
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