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[Backport] NullReferenceException when deselecting a Prefab GameObject i...
How to reproduce:1. Open the user attached "Station Defender.zip" project2. Go into the "_Scenes" folder and open the "Bug" Scene3. ... Read more
Crash when undoing changes made by a custom asset
Reproduction steps:1. Open the user's attached project2. Select all the 'tree' children from the 'Test 7 -> Trees' GameObject3. T... Read more
Errors are thrown after deleting the prefab from project window, adjusti...
How to reproduce:1. Open attached project "PrefabError.zip" and scene "SampleScene"2. In Hierarchy window, make "CubePrefab" a prefa... Read more
Crashes on PersistentManager::WriteFile when creating a Prefab with an i...
How to reproduce:1. Open attached project2. Select active GameObject from the Hierarchy tab3. Navigate to CQA/Create Prefab Variant ... Read more
Resources.UnloadUnusedAssets gets called from LoadSceneAsync method, whi...
How to reproduce:1. Open the attached project ("case_1162858-Galaxy_Forces_VR")2. Open the repro scene ("PlayGame")3. Enter Play Mod... Read more
Transform::GetWorldToLocalMatrix crash during first import when accessi...
Steps to reproduce:1. Download QA-supplied project ("case_1165801-prefabTransformAccessCrash.zip")2. Edit "producePrefabTransformAcc... Read more
Cycling through objects by clicking on them in the Scene View gets stuck...
How to reproduce:1. Open the attached project ("case_1166101-EditorSelection.zip")2. Open the repro scene ("SampleScene")3. In Scene... Read more
[Backport] Editor crash when removing GameObject and then pressing "undo...
How to reproduce:1. Open project "Finder for Game Creator 2.zip"2. In the Hierarchy window select "GameObject"3. In the Inspector wi... Read more
[Prefab] "Set as first/ last sibling" cannot be undone to reorder the P...
"Set as first/ last sibling" cannot be undone to reorder the Prefab Hierarchy. Refer the attached video Steps to reproduce:1) Create... Read more
Unused prefab data not being cleaned when removing script through override
Reproduction steps:1. Create new project and import Script22. Create an empty Gameobject and add the Script2 component3. Make the Sc... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor