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SceneManager GetSceneByPath returns an invalid scene when lower case / n...
How to reproduce:1. Open attached project "SceneInvalid.zip" and scene "SampleScene"2. In Editor, click Bug -> Save Scene (Bug)3.... Read more
Passing Scene names to LoadScene(Async)InPlayMode instead of full path l...
Steps to reproduce:1. Open the attached project (case_1220015.zip)2. Enter Play Mode3. Select "Test" GameObject4. Check either "Do L... Read more
Unity Editor freezes/crashes when opening a specific Scene
How to reproduce:1. Open the attached project2. Open the Scene labeled "CorpHQ"3. Wait for the Scene to load Expected result: Scene ... Read more
Inspector window flickers when Tag or Layer of a Prefab is changed
When a prefab of a gameobject is created and its Tag or Layer is changed then Inspector window flickers, Refer attached video Steps ... Read more
[Improved Prefab] Tooltips are missing for "Apply" and "Revert" buttons ...
Tooltips are missing for "Apply" and "Revert" buttons in the Override window, refer attached screenshot Steps to repro:1. Create a n... Read more
Crash when opening a scene when no errors are present
Reproduction steps:1. Open the attached "case_1339913-TestProject.zip" project2. Open the scene "Level 1" and enter Play mode3. Exit... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Clear locked objects” button in the Info tab of the Physics Debugger window has no padding on the right side and has an extra space in between the words “locked” and “objects”
- Renaming the VFX Graph uses "Enter" for a new line and "Enter + Shift" to confirm instead of vice versa
- RasterCommandBuffer.DrawMeshInstanced light attenuation does not work in the Release build Player
- Main thread freezes when right-clicking on the title bar of a windowed Player on Windows
- “Open” button in Inspector does not function for certain Assets