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votes
Active

Performing Redo Create Empty Parent Object action resets Default Parent ...

Scene Management

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Aug 26, 2025

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Version/s: 2022.3.66f1, 6000.0.56f1, 6000.2.2f1, 6000.3.0a6, 6000.4.0a1, 6000.5.0a1, 6000.6.0a1

Steps to reproduce: Open the attached project Open the "TestScene" Select the "GameObject" in the Hierarchy Right-click and select S... Read more

0
votes
Active

Objects with HideFlags.DontSaveInEditor persist after unloading scenes w...

Scene Management

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Aug 27, 2025

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Version/s: 6000.0.56f1, 6000.2.2f1, 6000.3.0a6, 6000.4.0a1, 6000.5.0a1, 6000.6.0a1

How to reproduce:1. Open the “BuildTest.zip“ project2. Enter Play Mode (or Build and run with Development Mode and Autoconnect Profi... Read more

0
votes
Won't Fix

"Assertion failed on expression: 'fidA != fidB'" errors are thrown when ...

Scene Management

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Sep 17, 2025

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Version/s: 6000.3.0b2

How to reproduce:1. Open the attached project2. Open the "Terrain" scene3. Enter the Play Mode4. Observe the Console Expected result... Read more

0
votes
By Design

Prefab Override is still possible when Prefab Source has the same field ...

Scene Management

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Sep 17, 2025

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Version/s: 2021.3.56f1, 2022.3.66f1, 6000.0.58f1, 6000.2.6f1, 6000.3.0b2

Reproduction steps:1. Create a new project2. Create a GameObject (e.g. Cube)3. Drag it into the Project window to create a Prefab4. ... Read more

0
votes
Fixed

Crash on CollectUsedSceneObjects when making any modifications and savin...

Scene Management

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Sep 25, 2025

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Version/s: 6000.0.58f1, 6000.2.5f1, 6000.3.0b2, 6000.4.0a1, 6000.5.0a1, 6000.6.0a1

How to reproduce:1. Open the attached “CrashRepro“ project2. Open the “Assets/Scenes/SportCar_Demo.unity“ Scene3. Select any GameObj... Read more

1
votes
Fixed

Exceedingly long wait on InspectorWindow.Repaint when selecting a large ...

Scene Management

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Sep 29, 2025

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Version/s: 6000.0.62f1, 6000.3.0b2, 6000.4.0a5, 6000.5.0a1

Steps to reproduce:1. Create and open a new project2. Add the “Sample svg” file to the Assets folder3. Click on the added file in th... Read more

0
votes
Active

Crash with multiple stack traces when performing various actions with th...

Scene Management

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Oct 20, 2025

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Version/s: 6000.0.60f1, 6000.2.8f1, 6000.3.0b6, 6000.4.0a2

A crash in the Unity Editor has been observed, affecting various workflows. These crashes happen when:- Opening the attached “IN-112... Read more

0
votes
Active

Pressing “-” twice to remove a Tag in Project Settings > Tags and Layers...

Scene Management

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Oct 20, 2025

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Version/s: 6000.0.60f1, 6000.2.8f1, 6000.3.0b7, 6000.4.0a3, 6000.5.0a1, 6000.6.0a1

Steps to reproduce:1. Create new Unity project2. Open Project Settings window3. Find and select “Tags and Layers”4. In “Tags and Lay... Read more

0
votes
By Design

Crash on SceneTracker::SetObjectDirty when entering Play mode on a proje...

Scene Management

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Oct 20, 2025

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Version/s: 6000.0.60f1, 6000.2.8f1, 6000.3.0b6, 6000.4.0a3

How to reproduce:1. Open the attached “IN-119753” project2. Open the “SampleScene”3. Enter Play mode4. Observe the crash Reproducibl... Read more

2
votes
Active

"Assertion failed on expression: 'fidA != fidB'" error is thrown when us...

Scene Management

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Nov 26, 2025

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Version/s: 2022.3.68f1, 6000.0.62f1, 6000.2.12f1, 6000.3.0b10, 6000.4.0a4, 6000.5.0a1

How to reproduce:1. Open the attached “Assertion Failed FidB FidA” project2. Navigate to Assets>HDRP>Scene3. Open the “Abandon... Read more

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