Search Issue Tracker
Crash on build when running the build with missing prefabs
How to reproduce:1. Open the user attached project2. Open "TestScene" scene3. Go to Build Settings... > Build4. Run the build fro... Read more
Prefab opened in Context can have its root duplicated creating uninterac...
How to reproduce:1. Create a new project2. Go to the menu bar: GameObject > UI > Legacy > Button3. Drag the "Button (Legacy... Read more
Time of OnDestroy() call differs between Editor and Player
How to reproduce:1. Open the attached "RuntimeInitializeLoadType" project2. Enter Play mode3. Exit Play mode4. Build and Run the pro... Read more
Reverting all overrides in a Prefab Variant creates unrevertible changes...
Reproduction steps:1. Open the attached “PrefabOverrideBug” project2. Open the “Assets/PrefabVariant” Prefab3. In the Inspector, ope... Read more
Background Thread crash freezes editor when opening a specific scene
Reproduction steps:1. Open the attached project "CrashRepro"2. Open the “Assets/Scenes/MainMenu.unity“ scene Expected result: The sc... Read more
Can't load the scene template when it is in the Packages directory
Reproduction steps:1. Open the user's attached project2. Click on File > New Scene3. Double-click on "My Custom Scene" Expected r... Read more
Application.EnterPlayMode takes too much time to finish when entering Pl...
How to reproduce:1. Open the user's attached project2. Enter Play mode3. Observe the pop-up window that appears Expected result: App... Read more
Crash when opening a Prefab
Reproduction steps: Open the user’s project Open the Test Prefab Change the Scale in the Transform and save it Enter the Play Mode C... Read more
Editor crashes when moving specific Prefabs in the Prefab Mode with Move...
How to reproduce:1. Open project “LearningProject.zip”2. Open “AirDuct_01_Corner_snaps001” Prefab in the Prefab Mode3. Move it with ... Read more
Error "Destroying a GameObject inside a Prefab instance is not allowed" ...
Reproduction steps: Open the user's attached project Enter Play mode Expected result: No error in the ConsoleActual result: "Destroy... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Terrain Tools" shortcut conflicts with the Overlays shortcut by default
- Longer Shader Graph Property Reference names breaks VFX Graph Output Particle Node
- "Brush Attributes" menus have no padding
- Inconsistent hotkeys in the Terrain tool with the "Terrain Tools" installed and not installed
- "DebugAllocatorMode" option changes when changed in another Editor instance